I thought i wrote somewhere that you can have variables per player/creature/gameobject?
Or am i totally wrong.
Like
Creature:SomeCustomData("SomeCustomVariable")
Or something in that way.
I can't seem to find information about it.
I think it was for eluna. not sure thought.
Can anyone...
Could someone explain me how GUID work exactly?
Like does every npc (even the same entries) have a unique something to be reconized?
And how can you get lets say a players guid or a specific npc guid.
Also what are LowGUID's.
How can you get a specific guid for a player's current character. Not...
I know there is a way where gm will not earn achievements (that was on arcemu) not sure if thats possible in TrinityCore.
But i'm wondering is there a way to disable achievements for all players?
Does Eluna have any timers?
Like i want to execute something each 30 mins fomr the moment the server starts.
There an timer that runs an function on certain intervals?
So i'm looking into custom npc and waypoints.
So i know how to load a waypoint for a npc and set it to be used.
But for now i'm using the npc id as waypoint id but how do you do this if you want like different waypoints that a certain npc could use.
More then one waypoint for a certain npc in...
Hey,
I'm new to TrinityCore and ElunaLua.
I'm wondering how to get a list of units (players,other npcs) of a certain npc's range.
I've both tried GetAITarget and GetAITargets but both of them return nill.
Could anyone point me in the right direction on how to get units in range of a certain NPC.