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Recent content by Shuka

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    TrinityCore 3.3.5 CUSTOM Remove phase exit instanse ID

    How do I put a player in phase 1 when exit or dungeons ID? I'm use custom player->TeleportTo(580, 1728.5f, 709.219f, 71.1905f, 2.78676f); -- tele sunwel player->SetPhaseMask(2, true); How do remove exit instance ID?
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    TrinityCore 3.3.5 Help me fix crash custom code.THX

    Hello!) Original code https://github.com/FoxGaming/DPSystem/blob/310d3773fe37e1cd1821fa08a53c8710df1a96a0/dp_system.cpp Fix fo last trinitycore, fix compile http://pastebin.com/ghUG0QLC Crash on start up server. Program received signal SIGSEGV, Segmentation fault. 0x0000000001a192e4 in...
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