How do I put a player in phase 1 when exit or dungeons ID?
I'm use custom
player->TeleportTo(580, 1728.5f, 709.219f, 71.1905f, 2.78676f); -- tele sunwel
player->SetPhaseMask(2, true);
How do remove exit instance ID?
Hello!)
Original code https://github.com/FoxGaming/DPSystem/blob/310d3773fe37e1cd1821fa08a53c8710df1a96a0/dp_system.cpp
Fix fo last trinitycore, fix compile http://pastebin.com/ghUG0QLC
Crash on start up server.
Program received signal SIGSEGV, Segmentation fault.
0x0000000001a192e4 in...