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    TrinityCore WotLK PerformIngameSpawn - Gameobject orientation broken?

    Hi guys, I know I've posted here quite a bit recently... But I've got another issue. Every time (since updating) I try to spawn a gameobject using the PerformIngameSpawn global function, the orientation is always 0. Is this an issue with Eluna or am I doing something wrong? Here's some samples...
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    TrinityCore WotLK Spawning world objects away from any players

    EDIT: I sorted this out. It was an issue with how I was grabbing co-ords from the database, of all things.
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    TrinityCore WotLK player:GossipSendPOI - Multiple Points At Once?

    Hi guys. I'm wondering if there is a way (via LUA) to add multiple Gossip POIs at once. I would like to mark 3 - 4 locations on the map at a time. The current issue is that each new Gossip POI sent to the player overwrites the last. Is there any way around this? Thanks, any help is appreciated.
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    [SOLVED] Custom Database Problem

    Hi guys. I've just finished setting up my linux Trinitycore binaries on an OVH machine. My next step was to move the (heavily modified) databases from my home computer, as to add all the mobs, items, quests etc that I've created on my home machine onto the OVH machine. Prior to this, everything...
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    TrinityCore WotLK Stopping Auto Attacks

    Hey guys, I posted here yesterday too so forgive me for being spammy. It's not really an Eluna-specific question, but I am working with Eluna so if the solution ties into that it's a positive. I'm trying to stop the player from being able to auto attack. So far I've tried unlearning the spell...
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    [SOLVED] Hooking into an 'item purchase' event

    Hey guys. I have a custom reputation system, and i want to be able to add semi-blizzlike rep vendors into my server. Basically i want to be able to hook into an event for the purchase of an item, compare two numbers (current rep to min rep) and if the conditions are not met, the item purchade is...
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    [Trinity] Setting creature as guardian for player

    Hello everyone. I have a script that gives a 10% chance to spawn a creature when the player kills a mob, and that creature then takes the displayid and level etc of said mob, and should then become the player's Guardian. For those of you who don't know, a guardian is like a pet except it's not...
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    Contact with creature after spawn [Eluna LUA]

    Hey all. Sorry for posting twice in a short time frame, but I've run into a problem. After a player dies, I have a priest NPC spawn a few feet away that should then walk to the player and ressurect them. Through debugging I can confirm that this works, but my issue is the priest NPC that spawns...
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    Non-native Weapon and Armour skills in ELUNA lua

    I have a gossip script that teaches the player a load of spells depending on which option they select, and I need it to set skills too. I've tried teaching the spells related to the weapon/armour types and then use player:AdvanceAllSkillsToMax() but it hasn't worked. I think it may have...
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