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    TrinityCore Gossip Menu text in multiple languages

    hello, guys i have a little problem i want to make my custom script with Gossip menus in at least 2 languages, i read. Uses gossip item info from DB AddGossipItemFor(Player* player, uint32 gossipMenuID, uint32 gossipMenuItemID, uint32 sender, uint32 action); but i dont know how to do it...
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