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  1. J

    TrinityCore 3.3.5 How to save online time after change

    bool OnGossipSelect(Player* player, Creature* creature, uint32 sender, uint32 action) { player->PlayerTalkClass->ClearMenus(); QueryResult result = CharacterDatabase.PQuery("SELECT totaltime FROM characters WHERE guid=%u;", player->GetGUID()); Field *fields = result->Fetch(); uint32...
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