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  1. Wolord

    [SOLVED] Cmake Error !!!

    Cmake Error !!! [3.3.5a] Hello everybody I got an error today when I used cmake for ElunaTrinityWotlk but i can't fix it. Here is it : The C compiler identification is unknown The CXX compiler identification is unknown Check for working C compiler using: Visual Studio 12 2013 Check for working...
  2. Wolord

    [SOLVED] Arena Points and Honor Points problem

    Hello EmuDevs i had a problem with Honor points and Arena Points so you had see that battlegrounds give Arena points and Honor points as reward, i mean this : I had added prizing system [FROM HERE] to Battleground.cpp and i had implemented Crossfaction Battlegrounds to my source and i...
  3. Wolord

    ElunaLuaEngine Ultimate_duel_system

    Hi EmuDevs, Last day i converted callmephil Ultimate Duel Script to lua but i should say that it's not the same script i also added a gossip npc but i should say that the security of this lua script is very weak so i will become so glad if someone make the security stronger. local...
  4. Wolord

    Lua NPC_change [Rename - Customize - Change race - Change faction]

    Hi EmuDevs last day i saw that Eluna improves really good and i was so interested to make an ElunaLua script so i had converted gossip that changes race and faction,renames and recustomizes characters. :RpS_thumbdn:I wish you like it.:RpS_thumbdn: local NpcEntry = 190011 local ItemEntry =...
  5. Wolord

    [PATCH] Crossfaction Battlegrounds

    Hi EmuDevs, Yesterday I updated CFBG patch and test it on the latest TrinityCore and I should say that it was really nice. I hope you like it. EmuDevs - Cross Faction Battlegrounds (CFBG) All Regards to LilleCarl :argh: Crossfaction Battlegrounds Patch Updated. :)
  6. Wolord

    [WotLK] [C++] Arena System - UPDATED -With World Config

    Hi EmuDevs, I had also updated the arena_pvp_system.cpp from U-wow scripts with config. #include "ScriptPCH.h" class arena_system : public PlayerScript { public: arena_system() : PlayerScript("arena_system") {} void OnPVPKill(Player* killer, Player* killed) { if...
  7. Wolord

    [WotLK] [C++] Killsreak system - UPDATED

    [WotLK] [C++] Killstreak system - UPDATED Hi EmuDevs, Today i updated the killstreak system for latest TrinityCore.:congrats: There is no need to edit language.h #include "ScriptPCH.h"...
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