Tulba
Glorious
All commands for AscEmu 3.3.5 grouped by head command or category. I wrote the command page for the AscEmu Wiki (Updated from the old arc wiki). If you find a mistake feel free to post that in this thread.
.account
.achieve
.addtrainerspell
Access: m
Description: Adds new spell to trainer
Usage: .addtrainerspell <spell id> <training cost> <required spell> <required level> <delete spell>
.admin
announcements
.announce
Access: u
Description: Sends Msg To All
Usage: .announce <text to announce>
.wannounce
Access: u
Description: Sends Widescreen Msg To All
Usage: .wannounce <text to announce>
.ban and .unban
Note: The <duration> for the ban commands includes a value and the type (h>hours, d>days, w>weeks, m>months, y>years, default minutes) For example:
.ban char <char_name> 30 = bans char for 30 minutes
.ban char <char_name> 15d = bans char for 15 days
.ban char <char_name> 1w = bans char for 1 week
.battleground
.char
.cheat
.clearcooldowns
Access: m
Description: Clears all cooldowns for your class
Usage: .clearcooldowns
.commands
Access: h
Description: Shows Commands
Usage: .commands
.debug
.demorph
Access: m
Description: Demorphs from morphed model
Usage: .demorph
.event
.getskilllevel
Access: m
Description: Gets the current level of a skill
Usage: .getskilllevel <skill id>
.gm
.gmticket
.gobject
.gps
Access: p
Description: Shows your position
Usage: .gps
.guild
.help
Access: h
Description: Shows help for command
Usage: .help <command>
.honor
.instance
invin/invis
.invincible
Access: j
Description: Toggles INVINCIBILITY (mobs won't attack you)
Usage: .invincible [player name]
.invisible
Access: i
Description: Toggles INVINCIBILITY and INVISIBILITY
Usage: .invisible [player name]
.kick
Note: The value <reason> is optional
killing
.kill
Access: r
Description: Kills selected unit
Usage: .kill
.killplr
Access: r
Description: Kills specified player
Usage: .killplr <player name>
.logcomment
Access: 1
Description: Adds a comment to the GM log for the admins to read
Usage: .logcomment <text to log>
.lookup
.modify
.modperiod
Access: m
Description: Changes period of transporter you're just on
Usage: .modperiod <period in ms>
mounting
.mount
Access: m
Description: Mounts into specified modelid
Usage: .mount <model_id>
.dismount
Access: h
Description: Dismounts selected target
Usage: .dismount
.npc
paralyzing
.paralyze
Access: b
Description: Roots/Paralyzes the target
Usage: .paralyze
.unparalyze
Access: b
Description: Unroots/Unparalyzes the target
Usage: .unparalyze
.pet
.playerinfo
Access: m
Description: Displays informations about the selected or given character
Usage: .playerinfo [player name]
.quest
.recall
removing
.removeauras
Access: m
Description: Removes all auras from target
Usage: .removeauras
.removesickness
Access: m
Description: Removes resurrection sickness from the target
Usage: .removesickness
revivin
.revive
Access: r
Description: Revives you, or a selected player
Usage: .revive
.reviveplr
Access: r
Description: Revives specified player
Usage: .reviveplr <player name>
.server
teleport and summon
.vehicle
.waypoint
.account
Subcommand | Access | Description | Usage |
---|---|---|---|
create | a | Creates an account | .account create <account_name> <password> |
ban | a | Bans account. | .account ban <account_name> <duration> <reason_text> |
changepw | 0 | Change your own password | .account changepw <current_pw> <new_pw> <new_pw> |
level | z | Sets gm level on account. Pass it username and 0,1,2,3,az, etc. | .account level <acc_id> <level> |
mute | a | Mutes account for <timeperiod>. | .account mute <acc_id> |
unban | z | Unbans account. | .account unban <account_name> |
unmute | a | Unmutes account <x> | .account unmute <acc_id> |
.achieve
Subcommand | Access | Description | Usage |
---|---|---|---|
complete | m | completes achievements id | .achieve complete <id> |
criteria | m | completes the specified achievement criteria | .achieve criteria <id> |
reset | m | resets achievements id | .achieve reset <id> |
.addtrainerspell
Access: m
Description: Adds new spell to trainer
Usage: .addtrainerspell <spell id> <training cost> <required spell> <required level> <delete spell>
.admin
Subcommand | Access | Description | Usage |
---|---|---|---|
castall | z | Makes all players online cast spell <x>. | .admin castall <spell id> |
dispelall | z | Dispels all negative (or positive w/ 1) auras on all players. | .admin dispelall <spell id> |
renameallinvalidchars | z | Renames all invalid character names | .admin renameallinvalidchars |
masssummon | z | Summons all online players to your location | .admin masssummon (optional h or a for Horde/Alliance) |
playall | z | Plays a sound to everyone on the realm. | .admin playall <sound_id> |
announcements
.announce
Access: u
Description: Sends Msg To All
Usage: .announce <text to announce>
.wannounce
Access: u
Description: Sends Widescreen Msg To All
Usage: .wannounce <text to announce>
.ban and .unban
.ban Subcommand | Access | Description | Usage |
---|---|---|---|
all | a | Bans account, ip, and character. | .ban all <char_name> <duration> <reason_text> |
character | b | Bans character. | .ban character <char_name> <duration> <reason_text> |
ip | m | Adds an address to the IP ban table. | .ban ip <ip_address> <duration> <reason_text> |
.unban Subcommand | Access | Description | Usage |
character | b | Unbans character. | .unban character <char_name> |
ip | m | Deletes an address from the IP ban table. | .unban ip <ip_address> |
.ban char <char_name> 30 = bans char for 30 minutes
.ban char <char_name> 15d = bans char for 15 days
.ban char <char_name> 1w = bans char for 1 week
.battleground
Subcommand | Access | Description | Usage |
---|---|---|---|
setbgscore | e | Sets battleground score. 2 Arguments. | .battleground setbgscore <Teamid> <Score> |
startbg | e | Starts current battleground match. | .battleground startbg |
pausebg | e | Pauses current battleground match. | .battleground pausebg |
bginfo | e | Displays information about current battleground. | .battleground bginfo |
battleground | e | Shows BG Menu | .battleground battleground |
setworldstate | e | Var can be in hex. WS Value. | .battleground setworldstate <val> |
setworldstates | e | Var can be in hex. WS Value. | .battleground setworldstate <val> |
playsound | e | Plays sound_id to all characters in the current bg. | .battleground playsound <sound_id> |
setbfstatus | e | NYI | .battleground setbfstatus <status> |
leave | e | Leaving the current battleground. | .battleground leave |
getqueue | z | Gets common battleground queue information. | .battleground getqueue |
forcestart | z | Forces initialization of all battlegrounds with active queue. | .battleground forcestart |
.char
Subcommand | Access | Description | Usage |
---|---|---|---|
learn | m | Learns spell to targeted character. | .char learn <spell_id> |
unlearn | m | Unlearns spell of targeted character. | .char unlearn <spell_id> |
getskillinfo | m | Gets all the skills from targeted player. | .char getskillinfo |
learnskill | m | Learns skill targeted character. | .char learnskill <skill_id> (optional) <value> <maxvalue> |
advanceskill | m | Advances skill line x times.. | .char advanceskill <skill_id> <amount, optional, default = 1> |
removeskill | m | Removes skill_id of the targeted character. | .char removeskill <skill_id> |
increaseweaponskill | m | Increase equipped weapon skill x times (defaults to 1). | .char increaseweaponskill <count> |
resetreputation | n | Resets reputation to character start level. | .char resetreputation |
resetspells | n | Resets all spells to starting spells of targeted player. DANGEROUS. | .char resetspells |
resettalents | n | Resets all talents of targeted player to that of their current level. DANGEROUS. | .char resettalents |
resetskills | n | Resets all skills of targeted character. | .char resetskills |
additem | m | Adds item x count y to targeted char inventory. | .char additem <item_entry> <count> |
removeitem | m | Removes item x count y from targeted char inventory. | .char removeitem <item_entry> <count> |
additemset | m | Adds item set to targeted char inventory. | .char additemset <itemset_id> |
advanceallskills | m | Advances all skills <x> points. | .char advanceallskills <skill_level> |
getstanding | m | Gets standing of faction from targeted character. | .char getstanding <faction_id> |
setstanding | m | Sets standing of faction_id to targeted character. | .char setstanding <faction_id> <value> |
showitems | m | Shows items of selected Player | .char showitems |
showskills | m | Shows skills of selected Player | .char showskills |
showinstances | z | Shows persistent instances of selected Player | .char showinstances |
rename | m | Renames character x to y. | .char rename <current_name> <new_name> |
forcerename | m | Forces character x to rename his char next login | .char forcerename <char_name> |
customize | m | Allows character x to customize his char at next login | .char customize <char_name> |
repairitems | n | Repair all items from selected player | .char repairitems |
settitle | m | Adds title to selected character. | .char settitle <title_id> |
phase | m | Sets phase of selected player | .char phase <num> |
.cheat
Subcommand | Access | Description | Usage |
---|---|---|---|
status | m | Shows active cheats of targeted character. | .cheat status |
taxi | m | Enables all taxi nodes for selected character. | .cheat taxi |
cooldown | m | Enables no cooldown cheat. | .cheat cooldown |
casttime | m | Enables no cast time cheat. | .cheat casttime |
power | m | Disables mana consumption etc. | .cheat power |
god | m | Sets god mode, prevents you from taking damage. | .cheat god |
fly | m | Sets fly mode | .cheat fly |
explore | m | Reveals the unexplored parts of the map. | .cheat explore |
flyspeed | m | Modify the speed for .cheat fly | .cheat flyspeed <value> |
stack | m | Enables aura stacking cheat. | .cheat stack |
itemstack | m | Enables item stacking cheat. | .cheat itemstack |
triggerpass | m | Ignores area trigger prerequisites. | .cheat triggerpass |
.clearcooldowns
Access: m
Description: Clears all cooldowns for your class
Usage: .clearcooldowns
.commands
Access: h
Description: Shows Commands
Usage: .commands
.debug
Subcommand | Access | Description | Usage |
---|---|---|---|
infront | d | ||
showreact | d | ||
aimove | d | ||
dist | d | Shows distance between you and target | .debug dist |
face | d | ||
moveinfo | d | Shows movement info aof selected target | .debug moveinfo |
setbytes | d | ||
getbytes | d | ||
unroot | d | Unroots selected target | .debug unroot |
root | d | Roots selected target | .debug root |
landwalk | d | ||
waterwalk | d | Enables/disables Waterwalk for selected target | .debug waterwalk |
castspell | d | Casts spell on selected target. | .debug castspell <spellid> |
castself | d | Selected target casts spell <spellId> on itself. | .debug castself <spellId> |
castspellne | d | Casts spell on target (only plays animations, doesnt handle effects or range/facing/etc. | .debug castspellne <spellid> |
aggrorange | d | Shows aggro Range of the selected Creature. | .debug aggrorange |
knockback | d | Knocks selected target back (default target you). | .debug knockback <value> |
fade | d | calls ModThreatModifyer(). | .debug fade <value> |
threatMod | d | calls ModGeneratedThreatModifyer(). | .debug threatMod <value> |
calcThreat | d | calculates threat. | .debug calcThreat <dmg> <spellId> |
threatList | d | returns all AI_Targets of the selected Creature. | .debug threatList |
gettptime | d | grabs transporter travel time | .debug gettptime |
itempushresult | d | sends item push result | |
setbit | d | ||
setvalue | d | ||
aispelltestbegin | d | ||
aispelltestcontinue | d | ||
aispelltestskip | d | ||
dumpcoords | d | Dumps coords to db or file (needs to be checked) | .debug dumpcoords |
sendpacket | d | Sending opcodes to you | .debug <opcode ID>, |
sqlquery | d | .debug sqlquery <sql query> | |
rangecheck | d | Checks the yard range and internal range between the player and the target. | .debug rangecheck |
setallratings | d | Sets rating values to incremental numbers based on their index. | .debug setallratings |
testlos | d | tests los | .debug testlos |
testindoor | d | tests indoor | .debug testindoor |
getheight | d | Gets height | .debug getheight |
deathstate | d | returns current deathstate for target | .debug deathstate |
getpos | d | .debug getpos | |
sendfailed | d | ||
playmovie | d | Triggers a movie for a player | .debug playmovie <movie_id> |
auraupdate | d | <SpellID> <Flags> <StackCount> (caster guid = player target) | |
auraremove | d | <VisualSlot> | |
spawnwar | d | Spawns desired amount of npcs to fight with eachother | .debug spawnwar <number> <npc_entry> |
updateworldstate | d | Sets the specified worldstate field to the specified value | .debug updateworldstate |
initworldstates | d | (re)initializes the worldstates. | |
clearworldstates | d | Clears the worldstates | .debug clearworldstates |
.demorph
Access: m
Description: Demorphs from morphed model
Usage: .demorph
.event
Subcommand | Access | Description | Usage |
---|---|---|---|
list | z | Shows available event id's | .event list |
start | z | Starts event by event_id | .event start <id> |
stop | z | Stops active event by id | .event stop <id> |
.getskilllevel
Access: m
Description: Gets the current level of a skill
Usage: .getskilllevel <skill id>
.gm
Subcommand | Access | Description | Usage |
---|---|---|---|
list | 0 | Shows active GM's | .gm list |
status | t | Shows status of your gm flags | .gm status |
off | t | Sets GM tag <gm> off | .gm off |
on | t | Sets GM tag <gm> on | .gm on |
whisperblock | g | Blocks like .gm on except without the <GM> tag. | .gm whisperblock |
allowwhispers | c | Allows whispers from player while in .gm on mode. | .gm allowwhispers |
blockwhispers | c | Blocks whispers from player revert .gm allowwhispers mode. | .gm blockwhispers |
.gmticket
Subcommand | Access | Description | Usage | MyMaster |
---|---|---|---|---|
get | c | Gets GM Ticket list. | .gmticket get | Yes |
getId | c | Gets GM Ticket by ticket ID. | .gmticket getId <ticket_id> | Yes |
delId | c | Deletes GM Ticket by ticket ID. | .gmticket delId <ticket_id | Yes |
list | c | Lists all active GM Tickets. | .gmticket list | |
get | c | Gets GM Ticket with ID x. | .gmticket get <ticket_id> | |
remove | c | Removes GM Ticket with ID x. | .gmticket remove <ticket_id> | |
deletepermanent | z | Deletes GM Ticket with ID x permanently. | .gmticket deletepermanent <ticket_id> | |
assign | c | Assigns GM Ticket with id x to GM y (if empty to your self). | .gmticket assign <ticket_id> <gm_name> | |
release | c | Releases assigned GM Ticket with ID x. | .gmticket release <ticket_id> | |
comment | c | Sets comment x to GM Ticket with ID y. | .gmticket comment <comment_text> <ticket_id> | |
toggle | z | Toggles the ticket system status. | .gmticket toggle | Yes |
.gobject
Subcommand | Access | Description | Usage |
---|---|---|---|
select | o | Selects the nearest GameObject to you | .go select |
selectguid | o | Selects the GO with GUID | .go selectguid <guid> |
state | o | Sets the state byte of the selected GO | .go state <state_bytes> |
flag | o | Sets the flags of the GO | .go flag <flag_id> |
faction | o | Sets the faction of the GO | .go faction <faction_id> |
delete | o | Deletes selected GameObject | .go delete |
spawn | o | Spawns a GameObject by entry ID | .go spawn <entry_id> |
phase | o | Phase selected GameObject | .go <phase_num> save |
info | o | Gives you information about selected GO | .go info |
damage | o | Damages the GO for the specified hitpoints | .go damage <hitpoints> |
rebuild | o | Rebuilds the selected GO. | .go rebuild |
open | o | Opens/Closes the selected GO. | .go open |
enable | o | Enables the selected GO for use. | .go enable |
scale | o | Sets scale of selected GO. (1 is normal) | .go scale <scale> |
animprogress | o | Sets anim progress | .go animprogress |
faction | o | Sets the faction of the GO | DOUBLE!!! |
export | o | Exports the current GO selected | .go export |
move | g | Moves selected GO to player xyz | .go move |
rotate | g | Rotates the selected GO (x-, y-, o-axis). Default o. | .go rotate o (setting the rotation of GO = rotation of player) .go rotate <x/y> <Value> (not working!) |
portto | v | Teleports you to the gameobject with spawn ID | .go portto <spawn_ID> |
.gps
Access: p
Description: Shows your position
Usage: .gps
.guild
Subcommand | Access | Description | Usage |
---|---|---|---|
join | m | Force joins a guild | .guild join <guild_name> |
create | m | Creates a guild. | .guild create <guild_name> |
rename | m | Renames a guild. | .guild rename <old_name> <new_name> |
members | m | Lists guildmembers and their ranks | .guild members <guild_name> |
removeplayer | m | Removes a player from a guild. | .guild removeplayer <player_name> |
disband | m | Disbands the guild of your target. | .guild disband |
.help
Access: h
Description: Shows help for command
Usage: .help <command>
.honor
Subcommand | Access | Description | Usage |
---|---|---|---|
addpoints | m | Adds x amount of honor points/currency | .honor addpoints <points> |
addkills | m | Adds x amount of honor kills | .honor addkills <kills> |
globaldailyupdate | m | Daily honor field moves | .honor globaldailyupdate |
singledailyupdate | m | Daily honor field moves for selected player only | .honor singledailyupdate |
pvpcredit | m | Sends PVP credit packet, with specified rank and points | .honor pvpcredit |
.instance
Subcommand | Access | Description | Usage |
---|---|---|---|
create | z | Generically instances a map that requires instancing, mapid x y z | .instance create <instancin> <map_id> <x-pos> <y-pos> <z-pos> |
reset | z | Removes instance ID x from target player | .instance reset <instance_id> |
resetall | m | Removes all instance IDs from target player. | .instance resetall |
shutdown | z | Shutdown instance with ID x (default is current instance). | .instance shutdown <instance_id> |
info | m | Gets info about instance with ID x (default is current instance). | .instance info <instance_id> |
exit | m | Exits current instance, return to entry point. | .instance exit |
invin/invis
.invincible
Access: j
Description: Toggles INVINCIBILITY (mobs won't attack you)
Usage: .invincible [player name]
.invisible
Access: i
Description: Toggles INVINCIBILITY and INVISIBILITY
Usage: .invisible [player name]
.kick
Subcommand | Access | Description | Usage |
---|---|---|---|
account | f | Disconnects the session with account by name. | .kick account <account_name> <reason> |
ip | f | Disconnects the session by ip address. | .kick ip <ip_address> <reason> |
player | f | Disconnects the player by player name. | .kick player <player_name> <reason> |
kickplayer | b | Disconnects the player by player name. | .kickplayer <player_name> <reason> |
killing
.kill
Access: r
Description: Kills selected unit
Usage: .kill
.killplr
Access: r
Description: Kills specified player
Usage: .killplr <player name>
.logcomment
Access: 1
Description: Adds a comment to the GM log for the admins to read
Usage: .logcomment <text to log>
.lookup
Subcommand | Access | Description | Usage |
---|---|---|---|
achievement | l | Looks up achievement by name. | .lookup achievement <achievement name> |
creature | l | Looks up creature by name. | .lookup creature <creature name> |
faction | l | Looks up faction by name. | .lookup faction <faction name> |
item | l | Looks up item by name. | .lookup item <item name> |
object | l | Looks up gameobject by name. | .lookup object <gameobject name> |
quest | l | Looks up quest by title. | .lookup quest <quest title> |
skill | l | Looks up skill by name. | .lookup skill <skill name> |
spell | l | Looks up spell by name. | .lookup spell <spell name> |
.modify
Subcommand | Access | Description | Usage |
---|---|---|---|
hp | m | Modifies health points (HP) of selected target | .modify hp <value> |
gender | m | Changes gender of selected target. Usage: 0=male, 1=female. | .modify gender <value> |
mana | m | Modifies mana points (MP) of selected target. | .modify mana <value> |
rage | m | Modifies rage points of selected target. | .modify rage <value> |
energy | m | Modifies energy points of selected target. | .modify energy <value> |
runicpower | m | Modifies runic power points of selected target. | .modify runicpower <value> |
level | m | Modifies the level of selected target. | .modify level <value> |
strength | m | Modifies the strength value of the selected target. | .modify strength <value> |
agility | m | Modifies the agility value of the selected target. | .modify agility <value> |
intelligence | m | Modifies the intelligence value of the selected target. | .modify int <value> |
spirit | m | Modifies the spirit value of the selected target. | .modify spirit <value> |
armor | m | Modifies the armor of selected target. | .modify armor <value> |
holy | m | Modifies the holy resistance of selected target. | .modify holy <value> |
fire | m | Modifies the fire resistance of selected target. | .modify fire <value> |
nature | m | Modifies the nature resistance of selected target. | .modify nature <value> |
frost | m | Modifies the frost resistance of selected target. | .modify frost <value> |
shadow | m | Modifies the shadow resistance of selected target. | .modify frost <value> |
arcane | m | Modifies the arcane resistance of selected target. | .modify arcane <value> |
damage | m | Modifies the damage done by the selected target. | .modify damage <value> |
ap | m | Modifies the attack power of the selected target. | .modify ap <value> |
rangeap | m | Modifies the range attack power of the selected target. | .modify rangeap <value> |
scale | m | Modifies the scale of the selected target (1 is normal scale). | .modify scale <value> |
gold | m | Modifies the gold amount of the selected target. Copper value. | .modify gold <copper> |
speed | m | Modifies the movement speed of the selected target (8 is normal speed). | .modify speed <value> |
nativedisplayid | m | Modifies the native display identifier of the target. | .modify nativedisplayid <new_displayid> |
displayid | m | Modifies the display identifier (DisplayID) of the target. | .modify displayid <display_id> |
flags | m | Modifies the flags of the selected target. | .modify flags <value> |
faction | m | Modifies the faction template of the selected target. | .modify faction <faction_id> |
dynamicflags | m | Modifies the dynamic flags of the selected target. | .modify dynamicflags <value> |
talentpoints | m | Modifies the available talent points of the selected target. | .modify talentpoints <talentpoints> |
happiness | m | Modifies the happiness value of the selected pet. | .modify happiness <value> |
boundingraidius | m | Modifies the bounding radius of the selected target. | .modify boundinfradius <value> |
combatreach | m | Modifies the combat reach of the selected target. | .modify combatreach <value_in_feet> |
npcemotestate | m | Modifies the NPC emote state of the selected target. | .modify npcemotestate <emote_id> |
bytes0 | m | WARNING! Modifies the bytes0 entry of selected target. | .modify bytes0 <values> |
bytes1 | m | WARNING! Modifies the bytes1 entry of selected target. | .modify bytes1 <values> |
bytes2 | m | WARNING! Modifies the bytes2 entry of selected target. | .modify bytes2 <values> |
.modperiod
Access: m
Description: Changes period of transporter you're just on
Usage: .modperiod <period in ms>
mounting
.mount
Access: m
Description: Mounts into specified modelid
Usage: .mount <model_id>
.dismount
Access: h
Description: Dismounts selected target
Usage: .dismount
.npc
Subcommand | Access | Description | Usage |
---|---|---|---|
vendoradditem | n | Adds to vendor | .npc vendoradditem <item_entry> <count> |
vendorremoveitem | n | Removes from vendor. | .npc vendorremoveitem <item_entry> |
flags | n | Changes NPC flags of the targeted npc. | .npc flags <flag> |
emote | n | Sets emote state of the targeted npc. | .npc emote <emote_id> |
delete | n | Deletes targetd mob from npc_spawns table. | .npc delete |
info | n | Displays information of the targeted npc. | .npc info |
phase | n | Sets phase of selected mob | .npc <phase> save |
addAgent | n | .npc addAgent <agent> <procEvent> <procChance> <procCount> <spellId> <spellType> <spelltargetType> <spellCooldown> <floatMisc1> <Misc2> | |
listAgent | n | .npc listAgent | |
say | n | Makes selected mob say text <text>. | .npc say <text> |
yell | n | Makes selected mob yell text <text>. | .npc yell <Text> |
come | n | Makes npc move to your position | .npc come |
return | n | Returns ncp to spawnpoint. | .npc return |
spawn | n | Spawns npc of entry <id> | .npc spawn |
respawn | n | Respawns a dead npc from its corpse. | .respawn |
spawnlink | n | .spawnlink <sqlentry> | |
possess | n | Possess an npc (mind control) | .npc possess |
unpossess | n | Unpossess any currently possessed npc. | .npc unpossess |
select | n | selects npc closest | .npc select |
npcfollow | m | Sets selected npc to follow you | .npc npcfollow |
nullfollow | m | Sets npc to not follow anything | .npc nullfollow |
formationlink1 | m | Sets formation master. | |
formationlink2 | m | Sets formation slave with distance and angle | |
formationclear | m | Removes formation from creature | |
equip1 | m | Equipping selected npc. | .npc equip1 <itemid> (to equip item) .npc equip1 0 (to remove equiped item) |
equip2 | m | Equipping selected npc. | .npc equip2 <itemid> (to equip item) .npc equip2 0 (to remove equiped item) |
equip3 | m | Equipping selected npc. | .npc equip3 <itemid> (to equip item) .npc equip3 0 (to remove equiped item) |
portto | v | Teleports you to the creature with spawn id x. | .npc portto <spawn_id> |
loot | m | displays possible loot for the selected NPC. | .npc loot <quality_id> |
canfly | n | Toggles selected NPC CanFly state | .npc canfly save |
ongameobject | n | Toggles selected NPC onGameobject state. Required when spawning a NPC on a Gameobject. | .npc ongameobject save |
cast | n | Makes the selected NPC cast this spell. | .npc cast <spellid> |
paralyzing
.paralyze
Access: b
Description: Roots/Paralyzes the target
Usage: .paralyze
.unparalyze
Access: b
Description: Unroots/Unparalyzes the target
Usage: .unparalyze
.pet
Subcommand | Access | Description | Usage |
---|---|---|---|
createpet | m | Creates a pet with <entry>. | .pet createpet <entry_id> |
dismiss | m | Dismisses selected pet. | .pet dismiss |
renamepet | m | Renames a selected. | .pet renamepet <name> |
removespell | m | Removes pet spell for selected pet. | .pet removespell <spell_id> |
setlevel | m | Sets pet level of selected pet. | .pet setlevel <level> |
spawnbot | a | Spawn a helper bot for your aid | .pet spawnbot <type> |
.playerinfo
Access: m
Description: Displays informations about the selected or given character
Usage: .playerinfo [player name]
.quest
Subcommand | Access | Description | Usage |
---|---|---|---|
addboth | 2 | Add quest <id> to the targeted NPC as start & finish | .quest addboth <questid> |
addfinish | 2 | Add quest <id> to the targeted NPC as finisher | .quest addfinish <questid> |
addstart | 2 | Add quest <id> to the targeted NPC as starter | .quest addstart <questid> |
delboth | 2 | Delete quest <id> from the targeted NPC as start & finish | .quest delboth <questid> |
delfinish | 2 | Delete quest <id> from the targeted NPC as finisher | .quest delfinish <questid> |
delstart | 2 | Delete quest <id> from the targeted NPC as starter | .quest delstart <questid> |
complete | 2 | Complete/Finish quest <id> | .quest complete <questid> |
fail | 2 | Fail quest <id> | .quest fail <questid> |
finisher | 2 | Lookup quest finisher for quest <id> | .quest finisher <questid> |
item | 2 | Lookup itemid necessary for quest <id> | .quest item <questid> |
list | 2 | Lists the quests for the npc <id> | .quest list <npc entry_id> |
load | 2 | Loads quests from database | .quest load |
lookup | 2 | Looks up quest string x | .quest lookup <questid> |
giver | 2 | Lookup quest giver for quest <id> | .quest giver <questid> |
remove | 2 | Removes the quest <id> from the targeted player | .quest remove <questid> |
reward | 2 | Shows reward for quest <id> | .quest reward <questid> |
status | 2 | Lists the status of quest <id> | .quest status <questid> |
start | 2 | Starts quest <id> | .quest start <questid> |
startspawn | 2 | Port to spawn location for quest <id> (starter) | .quest startspawn <questid> |
finishspawn | 2 | Port to spawn location for quest <id> (finisher) | .quest finishspawn <questid> |
.recall
Subcommand | Access | Description | Usage |
---|---|---|---|
list | q | List all recall locations. | .recal list |
add | q | Add current position to recall location | .recal add <recal_name> |
del | q | Remove a recall location by name | .recal del <recal_name> |
port | q | Ports you to recalled location | .recal port <recal_name> |
portplayer | m | Ports specified player to a recalled location | .recal portplayer <playername> |
portus | m | Ports you and the targeted character to recalled location | .recal portus <recal_name> |
removing
.removeauras
Access: m
Description: Removes all auras from target
Usage: .removeauras
.removesickness
Access: m
Description: Removes resurrection sickness from the target
Usage: .removesickness
revivin
.revive
Access: r
Description: Revives you, or a selected player
Usage: .revive
.reviveplr
Access: r
Description: Revives specified player
Usage: .reviveplr <player name>
.server
Subcommand | Access | Description | Usage |
---|---|---|---|
setmotd | m | Sets MOTD text. | .server setmotd <text> |
rehash | z | Reloads config file. | .server rehash |
reloadscripts | w | Reloads GM Scripts. DISABLED | .server reloadscripts |
reloadtable | m | Reloads GM Scripts. DISABLED | .server reloadtable <table_name> |
shutdown | z | Initiates server shutdown in <x> seconds (5 by default). | .server shutdown <seconds> |
restart | z | Initiates server restart in <x> seconds (5 by default). | .server restart <seconds> |
cancelshutdown | z | Cancels a Server Restart/Shutdown. | .server cancelshutdown |
save | s | Save's targeted character | .server save |
saveall | s | Save's all online characters | .server saveall |
info | 0 | Server info (Onlinetime, max online players,...) | .server info |
netstatus | 0 | Shows network status. | .server netstatus |
teleport and summon
Subcommand | Access | Description | Usage |
---|---|---|---|
appear | v | You appear at the chosen character position. | .appear <char_name> |
gotrig | v | You appear at the chosen area trigger position. | .gotrig <area_trigger_id> |
start | m | Teleports you to a starting location | .start |
summon | v | Summons character by name to your position | .summon <char_name> |
worldport | v | Ports you to given map and coordination | .worldport <map_id> <x-position> <y-position> <z-position> |
.vehicle
Subcommand | Access | Description | Usage |
---|---|---|---|
ejectpassenger | m | Ejects the passenger from the specified seat | .vehicle ejectpassenger <seat_id> |
ejectallpassengers | m | Ejects all passengers from targeted vehicle | .vehicle ejectallpassengers |
installaccessories | m | Installs the accessories for the selected vehicle | .vehicle installaccessories |
removeaccessories | m | Removes the accessories of the selected vehicle | .vehicle removeaccessories |
addpassenger | m | Adds a new NPC passenger to the vehicle | .vehicle addpassenger <npc_entry> |
.waypoint
Subcommand | Access | Description | Usage |
---|---|---|---|
add | w | Add wp at current pos to selected NPC. | .waypoint add |
show | w | Show wp's for selected creature | .waypoint show |
hide | w | Hide wp's for selected creature | .waypoint hide |
delete | w | Delete selected wp | .waypoint delete |
movehere | w | NPC moves to selected wp | .waypoint movehere |
flags | w | Wp flags | .waypoint flags <num> |
waittime | w | Adds the wait time to selected wp | .waypoint waittime <seconds> |
emote | w | Adds emote to selected wp | .waypoint emote <emote_id> |
skin | w | Let the NPC skin at this wp | .waypoint skin |
change | w | Change at this wp | .waypoint change |
info | w | Show info for wp | .waypoint info |
movetype | w | Change the movement type for NPC by reaching the selected wp | .waypoint movetype <movetype_id> |
generate | w | Generates randomly wps for selected NPC. | .waypoint generate |
save | w | Save all waypoints of the selected NPC. | .waypoint save |
deleteall | w | Delete all waypoints of the selected NOC. | .waypoint deleteall |
addfly | w | Adds a flying waypoint on current position for selected NPC. | .waypoint addfly |