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[AscEmu] Commands

Tulba

Glorious
All commands for AscEmu 3.3.5 grouped by head command or category. I wrote the command page for the AscEmu Wiki (Updated from the old arc wiki). If you find a mistake feel free to post that in this thread.


.account


SubcommandAccessDescriptionUsage
createaCreates an account.account create <account_name> <password>
banaBans account..account ban <account_name> <duration> <reason_text>
changepw0Change your own password.account changepw <current_pw> <new_pw> <new_pw>
levelzSets gm level on account. Pass it username and 0,1,2,3,az, etc..account level <acc_id> <level>
muteaMutes account for <timeperiod>..account mute <acc_id>
unbanzUnbans account..account unban <account_name>
unmuteaUnmutes account <x>.account unmute <acc_id>


.achieve


SubcommandAccessDescriptionUsage
completemcompletes achievements id.achieve complete <id>
criteriamcompletes the specified achievement criteria.achieve criteria <id>
resetmresets achievements id.achieve reset <id>


.addtrainerspell


Access: m
Description: Adds new spell to trainer
Usage: .addtrainerspell <spell id> <training cost> <required spell> <required level> <delete spell>



.admin

SubcommandAccessDescriptionUsage
castallzMakes all players online cast spell <x>..admin castall <spell id>
dispelallzDispels all negative (or positive w/ 1) auras on all players..admin dispelall <spell id>
renameallinvalidcharszRenames all invalid character names.admin renameallinvalidchars
masssummonzSummons all online players to your location.admin masssummon (optional h or a for Horde/Alliance)
playallzPlays a sound to everyone on the realm..admin playall <sound_id>



announcements

.announce
Access: u
Description: Sends Msg To All
Usage: .announce <text to announce>


.wannounce
Access: u
Description: Sends Widescreen Msg To All
Usage: .wannounce <text to announce>



.ban and .unban

.ban SubcommandAccessDescriptionUsage
allaBans account, ip, and character..ban all <char_name> <duration> <reason_text>
characterbBans character..ban character <char_name> <duration> <reason_text>
ipmAdds an address to the IP ban table..ban ip <ip_address> <duration> <reason_text>
.unban SubcommandAccessDescriptionUsage
characterbUnbans character..unban character <char_name>
ipmDeletes an address from the IP ban table..unban ip <ip_address>
Note: The <duration> for the ban commands includes a value and the type (h>hours, d>days, w>weeks, m>months, y>years, default minutes) For example:
.ban char <char_name> 30 = bans char for 30 minutes
.ban char <char_name> 15d = bans char for 15 days
.ban char <char_name> 1w = bans char for 1 week


.battleground


SubcommandAccessDescriptionUsage
setbgscoreeSets battleground score. 2 Arguments..battleground setbgscore <Teamid> <Score>
startbgeStarts current battleground match..battleground startbg
pausebgePauses current battleground match..battleground pausebg
bginfoeDisplays information about current battleground..battleground bginfo
battlegroundeShows BG Menu.battleground battleground
setworldstateeVar can be in hex. WS Value..battleground setworldstate <val>
setworldstateseVar can be in hex. WS Value..battleground setworldstate <val>
playsoundePlays sound_id to all characters in the current bg..battleground playsound <sound_id>
setbfstatuseNYI.battleground setbfstatus <status>
leaveeLeaving the current battleground..battleground leave
getqueuezGets common battleground queue information..battleground getqueue
forcestartzForces initialization of all battlegrounds with active queue..battleground forcestart



.char

SubcommandAccessDescriptionUsage
learnmLearns spell to targeted character..char learn <spell_id>
unlearnmUnlearns spell of targeted character..char unlearn <spell_id>
getskillinfomGets all the skills from targeted player..char getskillinfo
learnskillmLearns skill targeted character..char learnskill <skill_id> (optional) <value> <maxvalue>
advanceskillmAdvances skill line x times...char advanceskill <skill_id> <amount, optional, default = 1>
removeskillmRemoves skill_id of the targeted character..char removeskill <skill_id>
increaseweaponskillmIncrease equipped weapon skill x times (defaults to 1)..char increaseweaponskill <count>
resetreputationnResets reputation to character start level..char resetreputation
resetspellsnResets all spells to starting spells of targeted player. DANGEROUS..char resetspells
resettalentsnResets all talents of targeted player to that of their current level. DANGEROUS..char resettalents
resetskillsnResets all skills of targeted character..char resetskills
additemmAdds item x count y to targeted char inventory..char additem <item_entry> <count>
removeitemmRemoves item x count y from targeted char inventory..char removeitem <item_entry> <count>
additemsetmAdds item set to targeted char inventory..char additemset <itemset_id>
advanceallskillsmAdvances all skills <x> points..char advanceallskills <skill_level>
getstandingmGets standing of faction from targeted character..char getstanding <faction_id>
setstandingmSets standing of faction_id to targeted character..char setstanding <faction_id> <value>
showitemsmShows items of selected Player.char showitems
showskillsmShows skills of selected Player.char showskills
showinstanceszShows persistent instances of selected Player.char showinstances
renamemRenames character x to y..char rename <current_name> <new_name>
forcerenamemForces character x to rename his char next login.char forcerename <char_name>
customizemAllows character x to customize his char at next login.char customize <char_name>
repairitemsnRepair all items from selected player.char repairitems
settitlemAdds title to selected character..char settitle <title_id>
phasemSets phase of selected player.char phase <num>



.cheat

SubcommandAccessDescriptionUsage
statusmShows active cheats of targeted character..cheat status
taximEnables all taxi nodes for selected character..cheat taxi
cooldownmEnables no cooldown cheat..cheat cooldown
casttimemEnables no cast time cheat..cheat casttime
powermDisables mana consumption etc..cheat power
godmSets god mode, prevents you from taking damage..cheat god
flymSets fly mode.cheat fly
exploremReveals the unexplored parts of the map..cheat explore
flyspeedmModify the speed for .cheat fly.cheat flyspeed <value>
stackmEnables aura stacking cheat..cheat stack
itemstackmEnables item stacking cheat..cheat itemstack
triggerpassmIgnores area trigger prerequisites..cheat triggerpass



.clearcooldowns

Access: m
Description: Clears all cooldowns for your class
Usage: .clearcooldowns


.commands

Access: h
Description: Shows Commands
Usage: .commands



.debug

SubcommandAccessDescriptionUsage
infrontd
showreactd
aimoved
distdShows distance between you and target.debug dist
faced
moveinfodShows movement info aof selected target.debug moveinfo
setbytesd
getbytesd
unrootdUnroots selected target.debug unroot
rootd Roots selected target.debug root
landwalkd
waterwalkdEnables/disables Waterwalk for selected target.debug waterwalk
castspelldCasts spell on selected target..debug castspell <spellid>
castselfdSelected target casts spell <spellId> on itself..debug castself <spellId>
castspellnedCasts spell on target (only plays animations, doesnt handle effects or range/facing/etc..debug castspellne <spellid>
aggrorangedShows aggro Range of the selected Creature..debug aggrorange
knockbackdKnocks selected target back (default target you)..debug knockback <value>
fadedcalls ModThreatModifyer()..debug fade <value>
threatModdcalls ModGeneratedThreatModifyer()..debug threatMod <value>
calcThreatdcalculates threat..debug calcThreat <dmg> <spellId>
threatListdreturns all AI_Targets of the selected Creature..debug threatList
gettptimedgrabs transporter travel time.debug gettptime
itempushresultdsends item push result
setbitd
setvalued
aispelltestbegind
aispelltestcontinued
aispelltestskipd
dumpcoordsdDumps coords to db or file (needs to be checked).debug dumpcoords
sendpacketdSending opcodes to you.debug <opcode ID>,
sqlqueryd.debug sqlquery <sql query>
rangecheckdChecks the yard range and internal range between the player and the target..debug rangecheck
setallratingsdSets rating values to incremental numbers based on their index..debug setallratings
testlosdtests los.debug testlos
testindoordtests indoor.debug testindoor
getheightdGets height.debug getheight
deathstatedreturns current deathstate for target.debug deathstate
getposd.debug getpos
sendfailedd
playmoviedTriggers a movie for a player.debug playmovie <movie_id>
auraupdated<SpellID> <Flags> <StackCount> (caster guid = player target)
auraremoved<VisualSlot>
spawnwardSpawns desired amount of npcs to fight with eachother.debug spawnwar <number> <npc_entry>
updateworldstatedSets the specified worldstate field to the specified value.debug updateworldstate
initworldstatesd(re)initializes the worldstates.
clearworldstatesdClears the worldstates.debug clearworldstates



.demorph

Access: m
Description: Demorphs from morphed model
Usage: .demorph



.event

SubcommandAccessDescriptionUsage
listzShows available event id's.event list
startzStarts event by event_id.event start <id>
stopzStops active event by id.event stop <id>


.getskilllevel


Access: m
Description: Gets the current level of a skill
Usage: .getskilllevel <skill id>



.gm

SubcommandAccessDescriptionUsage
list0Shows active GM's.gm list
statustShows status of your gm flags.gm status
offtSets GM tag <gm> off.gm off
ontSets GM tag <gm> on.gm on
whisperblockgBlocks like .gm on except without the <GM> tag..gm whisperblock
allowwhisperscAllows whispers from player while in .gm on mode..gm allowwhispers
blockwhisperscBlocks whispers from player revert .gm allowwhispers mode..gm blockwhispers



.gmticket

SubcommandAccessDescriptionUsageMyMaster
getcGets GM Ticket list..gmticket get Yes
getIdcGets GM Ticket by ticket ID..gmticket getId <ticket_id> Yes
delIdcDeletes GM Ticket by ticket ID..gmticket delId <ticket_id Yes
listcLists all active GM Tickets..gmticket list
getcGets GM Ticket with ID x..gmticket get <ticket_id>
removecRemoves GM Ticket with ID x..gmticket remove <ticket_id>
deletepermanentzDeletes GM Ticket with ID x permanently..gmticket deletepermanent <ticket_id>
assigncAssigns GM Ticket with id x to GM y (if empty to your self)..gmticket assign <ticket_id> <gm_name>
releasecReleases assigned GM Ticket with ID x..gmticket release <ticket_id>
commentcSets comment x to GM Ticket with ID y..gmticket comment <comment_text> <ticket_id>
togglezToggles the ticket system status..gmticket toggle Yes



.gobject

SubcommandAccessDescriptionUsage
selectoSelects the nearest GameObject to you.go select
selectguidoSelects the GO with GUID.go selectguid <guid>
stateoSets the state byte of the selected GO.go state <state_bytes>
flagoSets the flags of the GO.go flag <flag_id>
factionoSets the faction of the GO.go faction <faction_id>
deleteoDeletes selected GameObject.go delete
spawnoSpawns a GameObject by entry ID.go spawn <entry_id>
phaseoPhase selected GameObject.go <phase_num> save
infooGives you information about selected GO.go info
damageoDamages the GO for the specified hitpoints.go damage <hitpoints>
rebuildoRebuilds the selected GO..go rebuild
openoOpens/Closes the selected GO..go open
enableoEnables the selected GO for use..go enable
scaleoSets scale of selected GO. (1 is normal).go scale <scale>
animprogressoSets anim progress.go animprogress
factionoSets the faction of the GODOUBLE!!!
exportoExports the current GO selected.go export
movegMoves selected GO to player xyz.go move
rotategRotates the selected GO (x-, y-, o-axis). Default o..go rotate o (setting the rotation of GO = rotation of player) .go rotate <x/y> <Value> (not working!)
porttovTeleports you to the gameobject with spawn ID.go portto <spawn_ID>



.gps

Access: p
Description: Shows your position
Usage: .gps



.guild

SubcommandAccessDescriptionUsage
joinmForce joins a guild.guild join <guild_name>
createmCreates a guild..guild create <guild_name>
renamemRenames a guild..guild rename <old_name> <new_name>
membersmLists guildmembers and their ranks.guild members <guild_name>
removeplayermRemoves a player from a guild..guild removeplayer <player_name>
disbandmDisbands the guild of your target..guild disband



.help

Access: h
Description: Shows help for command
Usage: .help <command>



.honor

SubcommandAccessDescriptionUsage
addpointsmAdds x amount of honor points/currency.honor addpoints <points>
addkillsmAdds x amount of honor kills.honor addkills <kills>
globaldailyupdatemDaily honor field moves.honor globaldailyupdate
singledailyupdatemDaily honor field moves for selected player only.honor singledailyupdate
pvpcreditmSends PVP credit packet, with specified rank and points.honor pvpcredit



.instance

SubcommandAccessDescriptionUsage
createzGenerically instances a map that requires instancing, mapid x y z.instance create <instancin> <map_id> <x-pos> <y-pos> <z-pos>
resetzRemoves instance ID x from target player.instance reset <instance_id>
resetallmRemoves all instance IDs from target player..instance resetall
shutdownzShutdown instance with ID x (default is current instance)..instance shutdown <instance_id>
infomGets info about instance with ID x (default is current instance)..instance info <instance_id>
exitmExits current instance, return to entry point..instance exit



invin/invis

.invincible
Access: j
Description: Toggles INVINCIBILITY (mobs won't attack you)
Usage: .invincible [player name]


.invisible
Access: i
Description: Toggles INVINCIBILITY and INVISIBILITY
Usage: .invisible [player name]



.kick

SubcommandAccessDescriptionUsage
accountfDisconnects the session with account by name..kick account <account_name> <reason>
ipfDisconnects the session by ip address..kick ip <ip_address> <reason>
playerfDisconnects the player by player name..kick player <player_name> <reason>
kickplayerbDisconnects the player by player name..kickplayer <player_name> <reason>
Note: The value <reason> is optional



killing

.kill
Access: r
Description: Kills selected unit
Usage: .kill


.killplr
Access: r
Description: Kills specified player
Usage: .killplr <player name>



.logcomment

Access: 1
Description: Adds a comment to the GM log for the admins to read
Usage: .logcomment <text to log>



.lookup

SubcommandAccessDescriptionUsage
achievementlLooks up achievement by name..lookup achievement <achievement name>
creaturelLooks up creature by name..lookup creature <creature name>
factionlLooks up faction by name..lookup faction <faction name>
itemlLooks up item by name..lookup item <item name>
objectlLooks up gameobject by name..lookup object <gameobject name>
questlLooks up quest by title..lookup quest <quest title>
skilllLooks up skill by name..lookup skill <skill name>
spelllLooks up spell by name..lookup spell <spell name>



.modify

SubcommandAccessDescriptionUsage
hpmModifies health points (HP) of selected target.modify hp <value>
gendermChanges gender of selected target. Usage: 0=male, 1=female..modify gender <value>
manamModifies mana points (MP) of selected target..modify mana <value>
ragemModifies rage points of selected target..modify rage <value>
energymModifies energy points of selected target..modify energy <value>
runicpowermModifies runic power points of selected target..modify runicpower <value>
levelmModifies the level of selected target..modify level <value>
strengthmModifies the strength value of the selected target..modify strength <value>
agilitymModifies the agility value of the selected target..modify agility <value>
intelligencemModifies the intelligence value of the selected target..modify int <value>
spiritmModifies the spirit value of the selected target..modify spirit <value>
armormModifies the armor of selected target..modify armor <value>
holymModifies the holy resistance of selected target..modify holy <value>
firemModifies the fire resistance of selected target..modify fire <value>
naturemModifies the nature resistance of selected target..modify nature <value>
frostmModifies the frost resistance of selected target..modify frost <value>
shadowmModifies the shadow resistance of selected target..modify frost <value>
arcanemModifies the arcane resistance of selected target..modify arcane <value>
damagemModifies the damage done by the selected target..modify damage <value>
apmModifies the attack power of the selected target..modify ap <value>
rangeapmModifies the range attack power of the selected target..modify rangeap <value>
scalemModifies the scale of the selected target (1 is normal scale)..modify scale <value>
goldmModifies the gold amount of the selected target. Copper value..modify gold <copper>
speedmModifies the movement speed of the selected target (8 is normal speed)..modify speed <value>
nativedisplayidmModifies the native display identifier of the target..modify nativedisplayid <new_displayid>
displayidmModifies the display identifier (DisplayID) of the target..modify displayid <display_id>
flagsmModifies the flags of the selected target..modify flags <value>
factionmModifies the faction template of the selected target..modify faction <faction_id>
dynamicflagsmModifies the dynamic flags of the selected target..modify dynamicflags <value>
talentpointsmModifies the available talent points of the selected target..modify talentpoints <talentpoints>
happinessmModifies the happiness value of the selected pet..modify happiness <value>
boundingraidiusmModifies the bounding radius of the selected target..modify boundinfradius <value>
combatreachmModifies the combat reach of the selected target..modify combatreach <value_in_feet>
npcemotestatemModifies the NPC emote state of the selected target..modify npcemotestate <emote_id>
bytes0mWARNING! Modifies the bytes0 entry of selected target..modify bytes0 <values>
bytes1mWARNING! Modifies the bytes1 entry of selected target..modify bytes1 <values>
bytes2mWARNING! Modifies the bytes2 entry of selected target..modify bytes2 <values>



.modperiod

Access: m
Description: Changes period of transporter you're just on
Usage: .modperiod <period in ms>



mounting

.mount
Access: m
Description: Mounts into specified modelid
Usage: .mount <model_id>


.dismount
Access: h
Description: Dismounts selected target
Usage: .dismount



.npc

SubcommandAccessDescriptionUsage
vendoradditemnAdds to vendor.npc vendoradditem <item_entry> <count>
vendorremoveitemnRemoves from vendor..npc vendorremoveitem <item_entry>
flagsnChanges NPC flags of the targeted npc..npc flags <flag>
emotenSets emote state of the targeted npc..npc emote <emote_id>
deletenDeletes targetd mob from npc_spawns table..npc delete
infonDisplays information of the targeted npc..npc info
phasenSets phase of selected mob.npc <phase> save
addAgent n.npc addAgent <agent> <procEvent> <procChance> <procCount> <spellId> <spellType> <spelltargetType> <spellCooldown> <floatMisc1> <Misc2>
listAgentn.npc listAgent
saynMakes selected mob say text <text>..npc say <text>
yellnMakes selected mob yell text <text>..npc yell <Text>
comenMakes npc move to your position.npc come
returnnReturns ncp to spawnpoint..npc return
spawnnSpawns npc of entry <id>.npc spawn
respawnnRespawns a dead npc from its corpse..respawn
spawnlinkn.spawnlink <sqlentry>
possessnPossess an npc (mind control).npc possess
unpossessnUnpossess any currently possessed npc..npc unpossess
selectnselects npc closest.npc select
npcfollowmSets selected npc to follow you.npc npcfollow
nullfollowmSets npc to not follow anything.npc nullfollow
formationlink1mSets formation master.
formationlink2mSets formation slave with distance and angle
formationclearmRemoves formation from creature
equip1mEquipping selected npc..npc equip1 <itemid> (to equip item) .npc equip1 0 (to remove equiped item)
equip2mEquipping selected npc..npc equip2 <itemid> (to equip item) .npc equip2 0 (to remove equiped item)
equip3mEquipping selected npc..npc equip3 <itemid> (to equip item) .npc equip3 0 (to remove equiped item)
porttovTeleports you to the creature with spawn id x..npc portto <spawn_id>
lootmdisplays possible loot for the selected NPC..npc loot <quality_id>
canflynToggles selected NPC CanFly state.npc canfly save
ongameobjectnToggles selected NPC onGameobject state. Required when spawning a NPC on a Gameobject..npc ongameobject save
castnMakes the selected NPC cast this spell..npc cast <spellid>



paralyzing

.paralyze
Access: b
Description: Roots/Paralyzes the target
Usage: .paralyze


.unparalyze
Access: b
Description: Unroots/Unparalyzes the target
Usage: .unparalyze



.pet

SubcommandAccessDescriptionUsage
createpetmCreates a pet with <entry>..pet createpet <entry_id>
dismissmDismisses selected pet..pet dismiss
renamepetmRenames a selected..pet renamepet <name>
removespellmRemoves pet spell for selected pet..pet removespell <spell_id>
setlevelmSets pet level of selected pet..pet setlevel <level>
spawnbotaSpawn a helper bot for your aid.pet spawnbot <type>



.playerinfo

Access: m
Description: Displays informations about the selected or given character
Usage: .playerinfo [player name]



.quest

SubcommandAccessDescriptionUsage
addboth2Add quest <id> to the targeted NPC as start & finish.quest addboth <questid>
addfinish2Add quest <id> to the targeted NPC as finisher.quest addfinish <questid>
addstart2Add quest <id> to the targeted NPC as starter.quest addstart <questid>
delboth2Delete quest <id> from the targeted NPC as start & finish.quest delboth <questid>
delfinish2Delete quest <id> from the targeted NPC as finisher.quest delfinish <questid>
delstart2Delete quest <id> from the targeted NPC as starter.quest delstart <questid>
complete2Complete/Finish quest <id>.quest complete <questid>
fail2Fail quest <id>.quest fail <questid>
finisher2Lookup quest finisher for quest <id>.quest finisher <questid>
item2Lookup itemid necessary for quest <id>.quest item <questid>
list2Lists the quests for the npc <id>.quest list <npc entry_id>
load2Loads quests from database.quest load
lookup2Looks up quest string x.quest lookup <questid>
giver2Lookup quest giver for quest <id>.quest giver <questid>
remove2Removes the quest <id> from the targeted player.quest remove <questid>
reward2Shows reward for quest <id>.quest reward <questid>
status2Lists the status of quest <id>.quest status <questid>
start2Starts quest <id>.quest start <questid>
startspawn2Port to spawn location for quest <id> (starter).quest startspawn <questid>
finishspawn2Port to spawn location for quest <id> (finisher).quest finishspawn <questid>



.recall

SubcommandAccessDescriptionUsage
listqList all recall locations..recal list
addqAdd current position to recall location.recal add <recal_name>
delqRemove a recall location by name.recal del <recal_name>
portqPorts you to recalled location.recal port <recal_name>
portplayermPorts specified player to a recalled location.recal portplayer <playername>
portusmPorts you and the targeted character to recalled location.recal portus <recal_name>



removing

.removeauras
Access: m
Description: Removes all auras from target
Usage: .removeauras


.removesickness
Access: m
Description: Removes resurrection sickness from the target
Usage: .removesickness



revivin

.revive
Access: r
Description: Revives you, or a selected player
Usage: .revive


.reviveplr
Access: r
Description: Revives specified player
Usage: .reviveplr <player name>



.server

SubcommandAccessDescriptionUsage
setmotdmSets MOTD text..server setmotd <text>
rehashzReloads config file..server rehash
reloadscriptswReloads GM Scripts. DISABLED.server reloadscripts
reloadtablemReloads GM Scripts. DISABLED.server reloadtable <table_name>
shutdownzInitiates server shutdown in <x> seconds (5 by default)..server shutdown <seconds>
restartzInitiates server restart in <x> seconds (5 by default)..server restart <seconds>
cancelshutdownzCancels a Server Restart/Shutdown..server cancelshutdown
savesSave's targeted character.server save
saveallsSave's all online characters.server saveall
info0Server info (Onlinetime, max online players,...).server info
netstatus0Shows network status..server netstatus



teleport and summon

SubcommandAccessDescriptionUsage
appearvYou appear at the chosen character position..appear <char_name>
gotrigvYou appear at the chosen area trigger position..gotrig <area_trigger_id>
startmTeleports you to a starting location.start
summonvSummons character by name to your position.summon <char_name>
worldportvPorts you to given map and coordination.worldport <map_id> <x-position> <y-position> <z-position>



.vehicle

SubcommandAccessDescriptionUsage
ejectpassengermEjects the passenger from the specified seat.vehicle ejectpassenger <seat_id>
ejectallpassengersmEjects all passengers from targeted vehicle.vehicle ejectallpassengers
installaccessoriesmInstalls the accessories for the selected vehicle.vehicle installaccessories
removeaccessoriesmRemoves the accessories of the selected vehicle.vehicle removeaccessories
addpassengermAdds a new NPC passenger to the vehicle.vehicle addpassenger <npc_entry>



.waypoint

SubcommandAccessDescriptionUsage
addwAdd wp at current pos to selected NPC..waypoint add
showwShow wp's for selected creature.waypoint show
hidewHide wp's for selected creature.waypoint hide
deletewDelete selected wp.waypoint delete
moveherewNPC moves to selected wp.waypoint movehere
flagswWp flags.waypoint flags <num>
waittimewAdds the wait time to selected wp.waypoint waittime <seconds>
emotewAdds emote to selected wp.waypoint emote <emote_id>
skinwLet the NPC skin at this wp.waypoint skin
changewChange at this wp.waypoint change
infowShow info for wp.waypoint info
movetypewChange the movement type for NPC by reaching the selected wp.waypoint movetype <movetype_id>
generatewGenerates randomly wps for selected NPC..waypoint generate
savewSave all waypoints of the selected NPC..waypoint save
deleteallwDelete all waypoints of the selected NOC..waypoint deleteall
addflywAdds a flying waypoint on current position for selected NPC..waypoint addfly
 
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