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[SOLVED] CHARGE BUG

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makos

Emulation Addict
Hey,

I just faced a bug regarded the warrior's charge/intercept/intervene spells, I mean these spells behave in a "strange way" I mean these spell should cross in a way like that :
8iC4E9m.jpg


Instead of this :
nKSrDdv.jpg



I suppose it's regarded to mmaps, but I already tried a lot of version but all of them had the same issue, or no clue what may cause that, I'm also looking for some advices and for help, so thanks in advance :D
 

Sylica

Exalted Member
Seems like movement system is a bit glitched. Which Revision are you running for TC?

I'll test this on my project, to see if this is just on your source or global.
 

Grandelf

Esteemed Member
This may seem like common sense, but no harm in checking.
Did you enable mmaps in the worldserver.conf?
Code:
#
#    mmap.enablePathFinding
#        Description: Enable/Disable pathfinding using mmaps - recommended.
#        Default:     0 - (Disabled)
#                     1 - (Enabled)

mmap.enablePathFinding = 1

In your post you are referring to certain versions.
but I already tried a lot of version but all of them had the same issue
Are you talking about versions of trinity (source) or versions of mmaps?
If you're talking about mmaps, then you want to extract them by using the provided tools
that came with the source. Downloading mmaps of the internet could result in it being
the wrong version.
 
Last edited:

makos

Emulation Addict
Seems like movement system is a bit glitched. Which Revision are you running for TC?

I'll test this on my project, to see if this is just on your source or global.

58

- - - Updated - - -

yep pathfinding is enabled ofc,
I was talking about different mmaps version not about TC versions.
 
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