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[CPP] Grumbo'z Capture the Flag System

slp13at420

Mad Scientist
Hey.
I love this script. And I want to use it.
Can you tell me if it works for the newest Rev of Trinity Core?
The one with gossip changes.

Tnx :)

It should work just fine since the flags only use the OnGossipHello event and not any of the actual Gossip methods.

\o/ Enjoy :)
 
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Antariel

New member
After I'm done with the realm release I totally want this on my realm.

So I just add the scripts and all.
Spawn 2 flags where I want them and done? Or how does it work? To make the event work?
I am new to all these things. Only ever had blizzlike realms without custom scripts and such.

Also do you have any other cool scripts I can borrow? Love it so far and I demand more coolness!
 
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slp13at420

Mad Scientist
it's completely automatic. when there is 1 flag it will use it but if there are more and it is set to random then it will start randomizing..

it may need some fine tuning ,, and i may even remove the spawning command since using .gob add xxxx will also trigger it to check if its stored in memory yet.

- - - Updated - - -

the flag will stay spawned until its found and tagged then it will select a new random flag from its list.

everything of mine is released here to the public :)
 
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