Tommy
Founder
After finally finishing up and testing, it is here! Note: The wiki will be updated tomorrow.
Auction Hooks
-- RegisterServerEvent(eventId, function)
New Vehicle Support:
Vehicle Hooks
Vehicle Methods
Unit Method
All of the vehicle methods from Unit has been removed and added in Vehicle methods instead
Test Vehicle Hook / Methods script:
Auction Hooks
-- RegisterServerEvent(eventId, function)
- OnAdd(event, ah)
- OnRemove(event, ah)
- OnSuccessful(event, ah)
- OnExpire(event, ah)
New Vehicle Support:
Vehicle Hooks
- RegisterVehicleEvent(eventId, function)
- OnInstall(event, vehicle)
- OnUninstall(event, vehicle)
- OnReset(event, vehicle)
- OnInstallAccessory(event, vehicle, accessory)
- OnAddPassenger(event, vehicle, passenger, seatId)
- OnRemovePassenger(event, vehicle, passenger)
Vehicle Methods
- GetBase() -- Returns the vehicle base (unit)
- GetAvailableSeatCount() -- Returns the available seats
- GetCreatureEntry() -- Returns the vehicle's entryId
- GetPassenger(seatId) -- Returns the passenger (unit) by seatId
- HasEmptySeat(seatId) -- Returns true if the specified seatId is empty
- IsVehicleInUse() -- Returns true if the vehicle is being used
- InstallAccessory(entry, seatId, bool minion, typeId, summonTime) -- Installs an accessory
- ApplyAllImmunities() -- Applies all Vehicle immunities
- AddPassenger(passenger, seatId) -- Adds a vehicle passenger
- EjectPassenger(passenger, controller) -- Disabled for now
- RelocatePassengers() -- Relocates Passengers
- RemoveAllPassengers() -- Removes all Passengers from the Vehicle
- RemovePassenger(passenger) -- Removes the passenger from the vehicle
- RemovePendingEventsForPassenger(passenger) -- Removes pending join events from the passenger
- Reset(evading) -- Resets the vehicle, the boolean is optional
Unit Method
All of the vehicle methods from Unit has been removed and added in Vehicle methods instead
- GetVehicle() -- Returns the unit's vehicle (if it is a vehicle)
Test Vehicle Hook / Methods script:
Code:
function OnAddPassenger(event, vehicle, passenger, seatId)
local unit = vehicle:GetBase()
print (vehicle:GetCreatureEntry())
print (unit:GetName())
end
function OnRemovePassenger(event, vehicle, passenger)
local unit = vehicle:GetBase()
print (vehicle:GetCreatureEntry())
print (unit:GetName())
end
RegisterVehicleEvent(5, OnAddPassenger)
RegisterVehicleEvent(6, OnRemovePassenger)