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Eluna Lua Engine MaNGOS In Development

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Tommy

Founder
We came to a conclusion that it was time to start on another emulator. As our progress on TrinityCore was a huge success, I would like to take Eluna to the next level of WoW emulation and allow us to support more than one emulator.

Eluna for MaNGOS Two (WotLK) is in development so a lot of methods and other functions won't be functional or added. Only thing we have is just Unit Methods and some hooks that aren't linked to anything just yet. CreatureAI does work, here is an example (test) that you can do if you'd like to:

Code:
function Test_AI(event, creature, target)
    creature:SendUnitSay("RAWR, TEST AI", 0, target)
end

RegisterCreatureEvent(60000, 1, Test_AI)

Some methods have changed, but we're going to keep it similar to each emulator as we can, for cross-script (cross-emulator) compatibility. Hope you guys watch our progress and see how things are going!

Eluna MaNGOS Two [WotLK]: https://github.com/ElunaLuaEngine/Eluna/tree/master/MaNGOS
MaNGOS Two (WotLK): https://github.com/mangostwo/server

CURRENT MaNGOS Eluna REPOS (Without SD2):

WotLK: https://github.com/eluna-dev-mangos/ElunaCoreWotlk/commits/master
TBC: https://github.com/eluna-dev-mangos/ElunaCoreTbc
 
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