• This is a read only backup of the old Emudevs forum. If you want to have anything removed, please message me on Discord: KittyKaev

How do you add your edited map for npc path

Tommy

Founder
So i decided to edit Wetlands, added the map to my client, ofc this is only client side so the npcs will still use the old map tiles and walk as if it were using the original map

How do i add my edited map to the server for the npcs to register it?

Imgur
Album: http://imgur.com/a/Ic2qZ

Noggited map: http://imgur.com/AkMDhRF

Original map: http://imgur.com/cPkaDki

Technically what you're seeing is server-side (nothing major or related to map/other files). If you changed the height then you'd have to fix the npc Z destination in the waypoints table and its spawn Z position in the creatures table.
 

Syphex

Exalted Member
Technically what you're seeing is server-side (nothing major or related to map/other files). If you changed the height then you'd have to fix the npc Z destination in the waypoints table and its spawn Z position in the creatures table.

Yeah thats what im aware of, but do i need to make changes to the map files in the server. Vmaps i think it is.

But if i spawn an npc where im standing at it will still register as if it's using the original map files. and not to my custom one.
Same goes for waypoint, if i put the waypoint there it will either start flying or fall down under the ground.

Also the npc has dist set to like 5. so there is no waypoints i can edit really.
And if he has a dist set to 5 and he's under the ground he won't move as the vmaps/buildings blocks him from walking through walls.
 
Last edited:

Syphex

Exalted Member
Ok so the problem was that i was missing both Vmaps and maps for my server with the custom map, you have to add the custom map as a mpq to your data folder and then use the map extractors to extract your map, then assemble it together and after that you can add the new vmaps, mmaps etc to your server.

Wmo's that you used in your custom map as to be with it (from what i saw someone say) or npc's will probably just ignore it.

Well so far i wanted the npcs to register the ground, so im not gonna go into the wmo's yet.
 
Top