Ah yes, that specific file didn't work with MyDBCEditor. Forgot, my bad. You could use Taliis' editor to edit it, but it's an unstable editor and can cause problems.There is absolutely nothing wrong with my dbc files and I am getting this error once I tried to open CharStartOutfit.dbc:
My recommendation would be to use dbcutil to convert the .dbc to a .csv file and use CSVed to modify it.
I made a short video - it has music, you can ignore it. I just am listening to music while working myself too ;dHow exactly does this work?
http://heyimpotato.eu/CharStartOutfit.dbc
Thanks a lot! I will try it later. Do you think you can help with my "runeforge" thread?
When I edit something with that editor, it gives me error while saving it later.
You could use Taliis' editor to edit it, but it's an unstable editor and can cause problems.
Is it possible to create a new spell (I am using an already existing one) with a new ID and add it to a specified mob? Because when I tried to do that it didn't worked. What I mean is, do I need to apply it to the client-side aswell?
Really? I use Taliis all the time and never had any issues with it whatsoever. No errors, crashes, nothing, for years.
Tommy is spot on with what he wrote. You can add new spells to mobs. If you create a insta-death spell with a custom ID and only make spell.dbc in the server files it'll work, but you won't see anything in your combat log nor will you see a casting animation or castbar because the client doesn't know a spell with that ID to show you. Once you've added the modified spell.dbc to your Client as well you can then see the combat log and everything else related to that spell.Is it possible to create a new spell (I am using an already existing one) with a new ID and add it to a specified mob? Because when I tried to do that it didn't worked. What I mean is, do I need to apply it to the client-side aswell?
Is it possible to create a new spell (I am using an already existing one) with a new ID and add it to a specified mob? Because when I tried to do that it didn't worked. What I mean is, do I need to apply it to the client-side aswell?
-- Human Warrior
INSERT INTO `playercreateinfo_item` (`race`, `class`, `itemid`, `amount`) VALUES
(1, 1, 58231, -1),
(1, 1, 49778, -1),
(1, 1, 40, -1),
(1, 1, 39, -1);
-- Dwarf Warrior
INSERT INTO `playercreateinfo_item` (`race`, `class`, `itemid`, `amount`) VALUES
(3, 1, 58245, -1),
(3, 1, 12282, -1),
(3, 1, 39, -1),
(3, 1, 40, -1);
http://imgur.com/b05t1oY