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Looking for an enjoyable 4.3.4 Emulator

eggroll_666

Enthusiast
I would like to know if there is a 4.3.4 emulator that has most quests/raids/mechanics/etc functioning right now. I don't plan to do much custom work on it since I don't know how to code and what-not, so customizability of a core isn't a problem for me. I've tried asking about the TrinityCore 4.3.4 on their forums, but the only thing I was able to get from them was belittlement for not knowing the information I was asking for.
Hopefully that won't be the case here. All help will be appreciated.
 
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Tommy

Founder
I would like to know if there is a 4.3.4 emulator that has most quests/raids/mechanics/etc functioning right now. I don't plan to do much custom work on it since I don't know how to code and what-not, so customizability of a core isn't a problem for me. I've tried asking about the TrinityCore 4.3.4 on their forums, but the only thing I was able to get from them was belittlement for not knowing the information I was asking for.
Hopefully that won't be the case here. All help will be appreciated.

You won't ever get a straight answer from those ignorant people. As far as I can tell you about TC 4.3.4, all they do right now is small updates and merge 3.3.5 changes into 4.3.4 branch. About their database, I'm not quite sure. I remember them not having a lot of stuff spawned via Worgen/Goblin places; along with a few dungeons and World 4.3.4 mobs in their zones. Not entirely sure about quests and mechanics.

There's also ArkCore, but I don't ever follow their progress so I couldn't tell you anything about them. As far as updates, it looks like they do more than TC team does with their 4.3.4 source. Though, most of ArkCore's updates are spread out.

Lastly (to my knowledge) you have MaNGOS 4.3.4. MaNGOS team has been on/off, people quitting, people working on stuff from time to time, etc. Most of their updates are more far apart than ArkCore's, months at a time it appears. My choice would be TC 4.3.4 and you can fix whatever needs to be fixed.

Why haven't you downloaded TC 4.3.4/other and tried it(them) out? Something holding you back? You don't need to know how to code to compile an emulator source.
 

eggroll_666

Enthusiast
You won't ever get a straight answer from those ignorant people. As far as I can tell you about TC 4.3.4, all they do right now is small updates and merge 3.3.5 changes into 4.3.4 branch. About their database, I'm not quite sure. I remember them not having a lot of stuff spawned via Worgen/Goblin places; along with a few dungeons and World 4.3.4 mobs in their zones. Not entirely sure about quests and mechanics.

There's also ArkCore, but I don't ever follow their progress so I couldn't tell you anything about them. As far as updates, it looks like they do more than TC team does with their 4.3.4 source. Though, most of ArkCore's updates are spread out.

Lastly (to my knowledge) you have MaNGOS 4.3.4. MaNGOS team has been on/off, people quitting, people working on stuff from time to time, etc. Most of their updates are more far apart than ArkCore's, months at a time it appears. My choice would be TC 4.3.4 and you can fix whatever needs to be fixed.

Why haven't you downloaded TC 4.3.4/other and tried it(them) out? Something holding you back? You don't need to know how to code to compile an emulator source.
Before anything, thanks for that info dump. It was much more helpful and in-depth than I ever could've expected. Especially the bit about TC's 3.3.5 and 4.3.4 being merged, would've never known otherwise.
The reason I haven't downloaded the 4.3.4 yet is because I'm trying to find out if it's developed enough to be more enjoyable than 3.3.5 so I don't have to go through two installation processes.

I know you've already dropped a lot of information in the post I'm responding to, but is there a particular emulator you would recommend over the rest of them (stability/more working content/etc)?
 
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Tommy

Founder
Before anything, thanks for that info dump. It was much more helpful and in-depth than I ever could've expected. Especially the bit about TC's 3.3.5 and 4.3.4 being merged, would've never known otherwise.
The reason I haven't downloaded the 4.3.4 yet is because I'm trying to find out if it's developed enough to be more enjoyable than 3.3.5 so I don't have to go through two installation processes.

I know you've already dropped a lot of information in the post I'm responding to, but is there a particular emulator you would recommend over the rest of them (stability/more working content/etc)?

This is EmuDevs, you'll find great support/answers here. As I mentioned in my post, I would recommend TC 4.3.4 overall. However, my experience with Arkcore and MaNGOS Cataclysm isn't that great, so you'd have to download those and compare it. Although, I won't recommend getting MaNGOS since you'd have more problems generating/configuring in CMake AND compiling alone. It's pretty much between TC 4.3.4 and Arkcore 4.3.4. Arkcore is a forked TrinityCore that other people made separate from the TC repo. I don't know how experienced they are, nor do I know anything about their database (how great it is).

To be honest, you'll have a ton of startup errors using TC 4.3.4, a HUGE hassle updating your database structure to make it consistent with the most recent commit. I'm not sure if Arkcore always keep their database up-to-date without you pulling your hair out looking for the old sql files. That's the only problem with TC 3.3.5 and TC 4.3.4 databases, they don't know how to manage them correctly.

As I said, to be SURE and to find what you need, you'd have to setup both TC 4.3.4 and Arkcore to see which one is the best for you. Despite what I mentioned above, I'd still go with TC 4.3.4. Regardless, it isn't hard at all to fix Blizzlike content if it is missing/bugged.

Stability wise, I'm assuming they are great. I haven't had the chance to test how good the emulators do with a player base. As I've heard from people, it is great and sometimes it isn't all that great. Though, it will depends on how you handle everything; for example, clean database makes a difference, plus fixing issues with the database makes a difference too, fix console errors so it doesn't spam the console and cause potential lag and/or server crashes. There's a lot to know about stability, but you would just have to deal with the small stuff even if you don't think it matters.

I had a great server in 2009. The core was great, but it kept crashing for unknown reasons. Finally, all the crashes stopped when we fixed up issues and errors pertaining all to the database. Clean database is good. Clean code via server is also a must.

TrinityCore team did say awhile back when Cataclysm was around for awhile that they weren't going to focus on it much. Like I said above, they don't do much but small, minor updates and merge 3.3.5 updates into 4.3.4 branch. I don't get why they do that, wouldn't you think that could cause issues merging different patch source code into a completely different patch source code? Unless it is related to a certain system that works for both branches.

I could do a fresh Cataclysm repack on TrinityCore 4.3.4 (since I need to do that, been meaning to for awhile) and you can download it to see if you think it fits your needs. Sadly, I don't do Arkcore repacks since that is just a fork of TC with completely different updates. At least they've been working on Arkcore for awhile, so it might have potential. Anyway, hope you found what you're looking for. One more thing, you can view my review on TrinityCore. I go in-depth about their Pros and Cons. Review: http://reviews.emudevs.com/review.php?id=3
 

eggroll_666

Enthusiast
This is EmuDevs, you'll find great support/answers here. As I mentioned in my post, I would recommend TC 4.3.4 overall. However, my experience with Arkcore and MaNGOS Cataclysm isn't that great, so you'd have to download those and compare it. Although, I won't recommend getting MaNGOS since you'd have more problems generating/configuring in CMake AND compiling alone. It's pretty much between TC 4.3.4 and Arkcore 4.3.4. Arkcore is a forked TrinityCore that other people made separate from the TC repo. I don't know how experienced they are, nor do I know anything about their database (how great it is).

To be honest, you'll have a ton of startup errors using TC 4.3.4, a HUGE hassle updating your database structure to make it consistent with the most recent commit. I'm not sure if Arkcore always keep their database up-to-date without you pulling your hair out looking for the old sql files. That's the only problem with TC 3.3.5 and TC 4.3.4 databases, they don't know how to manage them correctly.

As I said, to be SURE and to find what you need, you'd have to setup both TC 4.3.4 and Arkcore to see which one is the best for you. Despite what I mentioned above, I'd still go with TC 4.3.4. Regardless, it isn't hard at all to fix Blizzlike content if it is missing/bugged.

Stability wise, I'm assuming they are great. I haven't had the chance to test how good the emulators do with a player base. As I've heard from people, it is great and sometimes it isn't all that great. Though, it will depends on how you handle everything; for example, clean database makes a difference, plus fixing issues with the database makes a difference too, fix console errors so it doesn't spam the console and cause potential lag and/or server crashes. There's a lot to know about stability, but you would just have to deal with the small stuff even if you don't think it matters.

I had a great server in 2009. The core was great, but it kept crashing for unknown reasons. Finally, all the crashes stopped when we fixed up issues and errors pertaining all to the database. Clean database is good. Clean code via server is also a must.

TrinityCore team did say awhile back when Cataclysm was around for awhile that they weren't going to focus on it much. Like I said above, they don't do much but small, minor updates and merge 3.3.5 updates into 4.3.4 branch. I don't get why they do that, wouldn't you think that could cause issues merging different patch source code into a completely different patch source code? Unless it is related to a certain system that works for both branches.

I could do a fresh Cataclysm repack on TrinityCore 4.3.4 (since I need to do that, been meaning to for awhile) and you can download it to see if you think it fits your needs. Sadly, I don't do Arkcore repacks since that is just a fork of TC with completely different updates. At least they've been working on Arkcore for awhile, so it might have potential. Anyway, hope you found what you're looking for. One more thing, you can view my review on TrinityCore. I go in-depth about their Pros and Cons. Review: http://reviews.emudevs.com/review.php?id=3

Thank you. Once again, extremely informative.
Judging from what you said, I'll probably end up downloading and testing all the different 4.3.4 cores (Though leaning towards TC due to recommendation). I'll be able to find and compile them on my own, but how do you think I should go about acquiring missing content?
Should I try to merge DBs of similar emu's (eg. MaNGOS + TC) or do you think this collection of scripts from this other thread will be enough?
http://emudevs.com/showthread.php/734-SQL-Scripts-for-Trinity-4-3-4
 

Tommy

Founder
Thank you. Once again, extremely informative.
Judging from what you said, I'll probably end up downloading and testing all the different 4.3.4 cores (Though leaning towards TC due to recommendation). I'll be able to find and compile them on my own, but how do you think I should go about acquiring missing content?
Should I try to merge DBs of similar emu's (eg. MaNGOS + TC) or do you think this collection of scripts from this other thread will be enough?
http://emudevs.com/showthread.php/734-SQL-Scripts-for-Trinity-4-3-4

You can merge fixes from other databases if their structures are consistent with your current tables, but I don't recommend doing so ( or at least don't do it a lot.) To be honest, I wouldn't always trust acquiring content from other individuals. Why? Because you always need to check their SQL files for things that can harm your database or tables. Don't think there is much 4.3.4 content out there, but if there is just read the SQL content thoroughly. That collection is a start, but could possibly be outdated, not sure. The only way to see is to run the queries. As far as I can tell, those are only a few fixes and I'm sure there will be more to fix. I normally link people the TrinityCore issue tracker if they have a non-custom (blizzlike) issue and it should be resolved by them and not us. However, I feel like they don't ever help the people I tell to go to their issue tracker so that they can fix the said issue(s).

You can make a support thread and members of ED will try and help you with your issue if we can. Most of which are pretty simple issues that are just missing spawns and are easy to fix (just spawn the npc. :p) Once you see what you need to fix, we'll still be here!
 

eggroll_666

Enthusiast
You can merge fixes from other databases if their structures are consistent with your current tables, but I don't recommend doing so ( or at least don't do it a lot.) To be honest, I wouldn't always trust acquiring content from other individuals. Why? Because you always need to check their SQL files for things that can harm your database or tables. Don't think there is much 4.3.4 content out there, but if there is just read the SQL content thoroughly. That collection is a start, but could possibly be outdated, not sure. The only way to see is to run the queries. As far as I can tell, those are only a few fixes and I'm sure there will be more to fix. I normally link people the TrinityCore issue tracker if they have a non-custom (blizzlike) issue and it should be resolved by them and not us. However, I feel like they don't ever help the people I tell to go to their issue tracker so that they can fix the said issue(s).

You can make a support thread and members of ED will try and help you with your issue if we can. Most of which are pretty simple issues that are just missing spawns and are easy to fix (just spawn the npc. :p) Once you see what you need to fix, we'll still be here!

I will proceed with all the information that was provided in this thread.
It will be, with little doubt, extremely helpful.

Thank you.
 
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