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TrinityCore 3.3.5 Single Player Project - TC R2

conan513

New member
top.png


Single Player Project - TrinityCore R2
Finally we reached a stable release after a long time, thanks to the community.
This is the last full package release, only updates comming in the future.
So, let see the news:

If you never tried Ike3's AI playerbots, then check this site first:
>>> http://ike3.github.io/mangosbot-docs/ <<<

Core changes:
- Latest TC and Ike3 commits (2016.06.26)
- Eluna Lua script engine from Rochet2
- Original TC AHBOT restored (thanks to dmanbob)
- Optimized configs
- Categorized Lua scripts in folder

Tools:
- SingleCore IP changer (change the server IP between OFFLINE <-> LAN mode)
- VCRedist 2015 if needed

Playerbots:
- All fixes from Ike3 added
- Enable summon chat command for normal players
- Ignore distance and gearscore denied for normal players
- Small default AI update to avoid some combat stuck
- Healer bots stuck fixed
- Bots guild size increased to 20 members
- Refresh outdated bot settings and remove hashtags

Patches added:
- Announce login
- Double XP Weekend
- Gain honor for elite
- Advanced PvP killstreak
- VAS Auto Balance (testing)
- Rochet2's transmog script
- Rochet2's reforging script
- Rochet2's dynamic Portal Master
- Guild House script
- Solocraft for Raids only (testing)
- Rewritten Beastmaster script from LordPsyan
- PvP Ranks patch
- Custom Respawn Speed
- Fast fishing patch
- Attack speed patch
- SpeedGame NoCastTime NoCooldown HurtInRealTime patches
- Boss Kill Announcer
- Time and level req patch
- Enchanter NPC script

Lua scripts:
- Auto spell learn
- PvP Announcer
- Random enchantment stats on looted items
- Random visual enchant on looted weapons
- Starting GM items
- Scoreboard NPC
- Dual Reset
- Group commands
- Starting Equipments (disabled by default)
- Chat System.disabled (disabled by default)
- Limit spawn area for players/bots (disabled by default)

What is Group commands?
By default you can summon all bots near to you if you say summon in party chat, but with Group commands you can teleport to any of your party members with .gsummon command.

What is Solocraft?
Solocraft is a script to increase players and bots stats in raids, based on group size. It feels a little Hacky, but raids is unfair hard with playerbots.

What is VAS Auto Balance?
Similar to Solocraft, but this script degrease mobs and bosses stats in dungeons.

How to limit spawn area for players/bots?
1. Enable the script: rename the System_Restricted_Zone.lua.disabled to System_Restricted_Zone.lua in scripts folder
2. Edit the AllowedZones and spawm locations in the script file (recommend to use Notepad++)
2.1. You can get coords and zone ID with .gps GM command


How to add/remove Lua scripts?
Just remove the script file from Scripts folder or add any lua file you find on the internet.

Where the hell are the custom NPCs?
You can find those on the entrance of Orgrimmar and Stormwind

How to create account?
In world server console type: account create name password

How to create GM account?
In world server console type: account set gmlevel name 3 1
Warning! Some patches and features are working differently if you playing with GM account!

Can I get the source?
Yes, you find it here: https://github.com/conan513/SingleCore_TC


Download (x64)

>>> Update 5 Beta 4 <<<


Updated Single Player Project custom menu

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Download

Highly recommended to use it on SSD drive.
This repack is for noobs, not for dumbs.

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Screenshots
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Last edited:

conan513

New member
SingleCore TC R2 Update 5 beta 4 test
Previous updates included.

Update 5 Beta 4 changes:
- TC core updated to 2016. aug. 15.
- Triforce Mall from LordPsyan on GM Island
- Fixed some level reward from thesawolf
- Testing a new npcbots position code
- Reduced Npcbots melee damage (however the melee dmg is not working yet :D)

- Update.bat improved
Can reset randombots and npcbots




Update 5 beta 2 and 3 test changes:
- TC core downed to 2016 july 08 (latest stable core)
- Playerbots graveyard/respawn issue propably fixed
- Scoreboard NPC faction fixed in Orgrimmar
- All custom patches disabled by default in config files

- Update.bat improved
Can backup and restore characters database
Can restore world database if you break it

- Most of playerbots and npcbots improvments pulled from thesawolf
Mega manual and how to use it here: https://github.com/thesawolf/TrinityCore/blob/TrinityCoreLegacy/README_Bots.md

- Rym's updated BG patch from update 5 early test (only Warsong Gulch working)

Update 5 early test changes:
- NPCbots working in Windows release (need to test it)
- Playerbots: added in init, update, random preventions to ALT characters (thesawolf)
- Possible fix for NPCBot teleport to master crashing (thesawolf)
- Added dormant npcbot commands... (thesawolf)
- Npcbot changes to dismissing (revert to original behaviour) (thesawolf)
- NotSoRandom bots (thesawolf)

Playerbot fixes/changes: (thesawolf)
- using .bot (command, besides lookup) without a bot or bot list specified
would crash TC in the null to string conversion
- permission fixes SEC_GAMEMASTER -> SEC_PLAYER so that players could
properly use the playerbots.. might tighten this up more
- some preliminary playerbot level checking to see if you really needed to
reinit some things TODO: make a commandset with SQL flag toggle to NOT reinit
(on a bot by bot basis).. for players that like to dress up their bots

New lines in bots.conf:
Code:
AiPlayerbot.NotSoRandom = 0

AiPlayerbot.ARAC = 0

New lines in world.conf:
Code:
###################################################################################################
# NPCBOT CONFIGURATION
#
#    NpcBot.Enable
#        Description: Enable NpcBot system
#        Default:   1 - enable
#                   0 - disable

NpcBot.Enable = 1

#
#    NpcBot.AllowGM
#        Description: Allow GM's to have NpcBots
#        Default:   1 - Allow
#                   0 - disable

NpcBot.AllowGM = 1

#    NpcBot.MaxBots
#        Description: Maximum number of bots allowed for players.
#        Default:   1
#        Recommend: 1-2
#        Max:       4

NpcBot.MaxBots = 4

#    NpcBot.MaxBotsPerClass
#        Description: Maximum bots of each class allowed for players.
#        Default:   1
#                   0 - no limit

NpcBot.MaxBotsPerClass = 1

#    NpcBot.BaseFollowDistance
#        Description: Default bot follow distance.
#        Note: This parameter determines bots' formation size, distance at which bots will chase and attack enemies.
#        Note2: This parameter is set for each player at login.
#        Default:   30

NpcBot.BaseFollowDistance = 20

#    NpcBot.XpReduction
#        Description: XP percent penalty for each bot used starting with second.
#        Example: 3 bots, xp reduction is 20: ((3-1)*20) = 40%, 60% exp gained only.
#        Note: Maximum overall xp reduction is 90%.
#        Default:   0

NpcBot.XpReduction = 0

#    NpcBot.HealTargetIconsMask
#        Description: Icon number bitmask which bots use to search for additional targets to heal (out of party).
#        Note: Many creatures cannot accept heal.
#        Example: to check Star, Triangle and Square we need 1 + 8 + 32 = 41.
#        Default:   0 (Disable)
#                   1 - Star
#                   2 - Circle
#                   4 - Diamond
#                   8 - Triangle
#                   16 - Moon
#                   32 - Square
#                   64 - Cross
#                   128 - Skull

NpcBot.HealTargetIconsMask = 0

#    NpcBot.Mult.Damage.Melee
#    NpcBot.Mult.Damage.Spell
#    NpcBot.Mult.Healing
#        Description: Multipliers for bots' damage and healing. Allows to balance bots vs players.
#        Minimum:   0.1
#        Maximum:  10.0
#        Default:   1.0

NpcBot.Mult.Damage.Melee = 1.0
NpcBot.Mult.Damage.Spell = 1.0
NpcBot.Mult.Healing      = 1.0

#    NpcBot.Enable.Dungeon
#    NpcBot.Enable.Raid
#    NpcBot.Enable.BG
#    NpcBot.Enable.Arena
#    NpcBot.Enable.DungeonFinder
#        Description: Allow bots to enter PvE/PvP areas and Dungeon Finder query
#        Default:   1 - (NpcBot.Enable.Dungeon)
#                   0 - (NpcBot.Enable.Raid)
#                   0 - (NpcBot.Enable.BG)
#                   0 - (NpcBot.Enable.Arena)
#                   1 - (NpcBot.Enable.DungeonFinder)

NpcBot.Enable.Dungeon       = 1
NpcBot.Enable.Raid          = 1
NpcBot.Enable.BG            = 1
NpcBot.Enable.Arena         = 1
NpcBot.Enable.DungeonFinder = 1

#    NpcBot.Limit.Dungeon
#    NpcBot.Limit.Raid
#        Description: Enable/Disable instance players limitation rules for bots.
#        Default:   1 - (NpcBot.Limit.Dungeon)
#                   1 - (NpcBot.Limit.Raid)

NpcBot.Limit.Dungeon = 1
NpcBot.Limit.Raid    = 1

#    NpcBot.Cost
#        Description: Bot recruitment cost (in copper).
#        Note: This value is for level 80 characters.
#              Cost is reduced for lower levels by simple formula: (cost * level / 80).
#        Default:   1000000 (100 gold, 1g25s at level 1)

NpcBot.Cost = 1000000

#    NpcBot.PvP
#        Description: Allow bots to attack player-controlled units (players, pets, bots, etc.)
#        Note: This rule only applies to player-controlled bots
#        Default:   1

NpcBot.PvP = 1

#
###################################################################################################

Update 4 changes:
- Updated Battleground patch from rym
Now it's fully functional on Warsong Gulch, some playerbots AI fix needed to make it complete.
- All race all class(ARAC) client mode support added

Update 3 changes:
- TC core updated to 2016.07.10
- Rym battleground patch for playerbot added

New lines in bots.conf:
Code:
# AI Playerbots can join in Battlegrounds
AiPlayerbot.RandomBotJoinBG = 1

# AI Playerbots pick up the player level
AIPlayerbot.RandomBotBracketPlayer = 0

Update 2 changes:
- TC core updated (2016.07.01)
- Rochet2's GOmove
- Phased Duel script
- LoginBoA script
- Starting guild script
- Pet say script (just for fun)
- Reset hp mp cooldown on login script
- Visual enchant drop chance in world.conf

Update 1 changes:
- LFG enabled, aoe changed to dps in bots default strategy (test)
- Random visual enchant moved back to cpp script
- Auto spell learn moved back to cpp script
- New settings in World.conf

New lines in world.conf:
Code:
###################################################################################################
#
#     Killstreak.Enable
#        Description: System announce every 5, 10, 15...etc killstreak in global chat.
#        Default:     1

Killstreak.Enable = 1

#
#     Killstreak.Battleground.Only
#        Description: Killstreak system only in battlegrounds.
#        Default:     0

Killstreak.Battleground.Only = 0

#
#     Loose.Token.On.PvP.Death
#        Description: Loosing PvP token if you killed by someone else.
#        Default:     0

Loose.Token.On.PvP.Death = 1

#
#     Add.Token.On.PvP.Kill
#        Description: You receive PvP token when you killing other players or bots
#        Default:     0

Add.Token.On.PvP.Kill = 1

#
###################################################################################################

###################################################################################################
#
#     StartGuild
#        Description: New players automatically added for the configurated guild IDs.
#		 Example: 	  StartGuild.Alliance = 45
#					  StartGuild.Horde = 46
#        Default:     0 (disabled)

StartGuild.Alliance = 0
StartGuild.Horde = 0

#
###################################################################################################

###################################################################################################
#
#     Solocraft.Enable
#        Description: Solocraft is a script to increase players and bots stats in raids, 
#		 based on group size. It feels a little Hacky, but raids is unfair hard with playerbots.
#        Default:     0

Solocraft.Enable = 0

#
#     Boss.Announcer.Enable
#        Description: System announce who killed a world boss in global.
#        Default:     1

Boss.Announcer.Enable = 1

#
#     Login.Announcer.Enable
#        Description: Announce every player and bots login
#        Default:     1

Login.Announcer.Enable = 1

#
#     Auto.Spell.Learn
#        Description: Learning spells automatically on levelup.
#        Default:     1

Auto.Spell.Learn = 1

#
#     Random.Visual.Enchant
#        Description: You have 25% chance to loot weapons with a random visual enchant.
#					  Only a visual tuning, not a real enchant
#
#        Default:     Random.Visual.Enchant = 1
#					  Visual.drop.chance = 0.10 (0.10 = 10% chance, 1.0 = 100%)

Random.Visual.Enchant = 1
Visual.drop.chance = 0.10

#
#     Reset.on.login
#        Description: Restore players health, mana and cooldowns when log into the game.
#        Default:     0

Reset.on.login = 0

#
#     Login.BoA
#        Description: New players get some starting equipment.
#        Default:     0

Login.BoA = 0

#
#     PhasedDueling.Enable
#        Description: On the start of a duel, the system create a separated phase 
#					  for the duel partners and hide the other players.
#        Default:     0

PhasedDueling.Enable = 0

#
###################################################################################################

Download

How to install:
1. Copy and overwrite all files
2. Run the Update.bat while the database server is running and select Import database updates option
 

elfazor

New member
Thx for repack + update 5.4.
Thank you. Now I have many errors in less.
Could you help me solve this ?

1)and this error log:
The spell 34453 (rank: 1, first: 34453) listed in `spell_ranks` already has ChainEntry from dbc.
The spell 34454 (rank: 2, first: 34453) listed in `spell_ranks` already has ChainEntry from dbc.
Item (Entry: 60000) does not exist in item.dbc! (not correct id?).
Item (Entry: 60001) does not exist in item.dbc! (not correct id?).
Item (Entry: 60002) does not exist in item.dbc! (not correct id?).
Item (Entry: 60003) does not exist in item.dbc! (not correct id?).
Item (Entry: 60004) does not exist in item.dbc! (not correct id?).
Item (Entry: 60005) does not exist in item.dbc! (not correct id?).
Item (Entry: 60006) does not exist in item.dbc! (not correct id?).
Item (Entry: 60007) does not exist in item.dbc! (not correct id?).
Item (Entry: 60008) does not exist in item.dbc! (not correct id?).
Table `(game_event_)npc_vendor` for Vendor (Entry: 500056) have in item list non-existed item (200012), ignore
Table `(game_event_)npc_vendor` for Vendor (Entry: 500056) have in item list non-existed item (200014), ignore
Table `(game_event_)npc_vendor` for Vendor (Entry: 500056) have in item list non-existed item (200017), ignore
Table `(game_event_)npc_vendor` for Vendor (Entry: 500056) have in item list non-existed item (200015), ignore
Table `(game_event_)npc_vendor` for Vendor (Entry: 500056) have in item list non-existed item (200013), ignore
Table `(game_event_)npc_vendor` for Vendor (Entry: 500099) have in item list non-existed item (2090), ignore
[Condition SourceType: 14 (Gossip Menu), SourceGroup: 50000, SourceEntry: 300001] GossipMenu 50000 not found.
[Condition SourceType: 14 (Gossip Menu), SourceGroup: 50000, SourceEntry: 300001] Not handled grouped condition.
[Condition SourceType: 14 (Gossip Menu), SourceGroup: 50000, SourceEntry: 300000] GossipMenu 50000 not found.
[Condition SourceType: 14 (Gossip Menu), SourceGroup: 50000, SourceEntry: 300000] Not handled grouped condition.
[Condition SourceType: 15 (Gossip Menu Option), SourceGroup: 50000, SourceEntry: 1, ConditionType: 6 (Team)] specifies unknown team (0), skipped.
ScriptName 'momcat' exists in database, but no core script found!
 
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