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Trinity Core Stealth issues rogue

N1k0_VE

Member
Anyone that know how to fix stealth for trinity core 335.60/335.61?
Rogue still don't work how they supposed too. It's impossable to backstab or ambush or sap or pickpocket,... an NPC. You always get seen.
 

Tommy

Founder
You might want to take this to TrinityCore's issue tracker so they can fix it if this is a big issue.
 

Syphex

Exalted Member
You might want to take this to TrinityCore's issue tracker so they can fix it if this is a big issue.

Yeah, but i do not have these problems that he is speaking of, and i got the latest DB too. "335.61"
Stealth is working as intended and like it did in wrath,
Ambush,Sap,backstab and pickpocket works for me too.


yes compiled myself. But also tried several repacks. And all the same issue.

The only conclusion i can come forward to is that you have not updated your database properly, i would suggest moving your database to a folder, and download the latest Source and build it, then apply the base SQL database from Source/SQL/Base "auth_database" & "characters_database" into your new database

Then after that you should apply your world database with the latest World_database "TDB_full_world_335.61_2016_04_11" Link - CLICK ME
 

N1k0_VE

Member
Hey,

It's just weird that all repacks I tried and even my own compile have this issue..
Syphex could you check for me if you can backstab/Sap/Ambush/Pickpocket, etc.. a mob with a Night Elf in Darkshore/Ashenvale?
Maybe it's a class/race or location related thing.
 
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