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TrinityCore 3.3.5 [Tutorials] Ghosts Starting Near Cropse

Minodevs

Emulation Addict
Hello Guys Today i will be Show How to Ghost starting near, cropse its are best for fun servers, idea


Follow the steps

1. C:\Users\Minodev\Desktop\Minodevs Trinitycore\src\server\game\Globals
2. Target ObjectMgr.cpp
3. Edit wtih, Notepad++
4.Found line 6046 or Type Ctrl + F Type That : WorldSafeLocsEntry const* ObjectMgr::GetDefaultGraveYard(uint32 team)
5. Edit This Code,
6.


Code:
WorldSafeLocsEntry const* ObjectMgr::GetDefaultGraveYard(uint32 team)
{
    enum DefaultGraveyard
    {
        HORDE_GRAVEYARD    = 10, // Crossroads
        ALLIANCE_GRAVEYARD = 4   // Westfall
    };

    if (team == HORDE)
        return sWorldSafeLocsStore.LookupEntry(HORDE_GRAVEYARD);
    else if (team == ALLIANCE)
        return sWorldSafeLocsStore.LookupEntry(ALLIANCE_GRAVEYARD  );
    else return NULL;
-------------------------------------------------
7. <------ Insert That New code ------>
-------------------------------------------------

Code:
WorldSafeLocsEntry const* ObjectMgr::GetDefaultGraveYard(uint32 team)
{
	 /*enum DefaultGraveyard
	{
		HORDE_GRAVEYARD = 10, // Crossroads
		ALLIANCE_GRAVEYARD = 4, // Westfall
	};

	if (team == HORDE)
		return sWorldSafeLocsStore.LookupEntry(HORDE_GRAVEYARD);
	else if (team == ALLIANCE)
		return sWorldSafeLocsStore.LookupEntry(ALLIANCE_GRAVEYARD  );*/
	 return NULL;
}
------------------------------
8. <---- Go to in Cmake and re compile it ---->
9. <---- Go to in Database, Target to Graveyard_zone And Delete All the, Zones ---->
or target world database, next run that Query---> delete from game_graveyard_zone;
10. Go to Build Sorce Click on Trintycore.slv Clean Sultion, Next Realise that Core
11. i hope to help you guys if any one liked can give me +rep :)

 
Last edited:
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