Hello, i create a small Memory Editing Library to make Memory Editing in World of Warcraft simpler. The lib is in a alpha phase and i need your feedback if you use the lib :)
Github Link: https://github.com/Luzifix/SHInject
Hey,
can you patch movement hooks like
PlayerHookMovement(event, plr, type); -- type 1 -> Run, 2 -> Walk, 3 Seat, 4 Lay, 5 Stand
and getter like
player:GetMovementType(); -- retruns type 1 -> Run, 2 -> Walk, 3 Seat, 4, 5 Stand Lay or Nil
Hey ho,
i use a very nice script from Rochet2 ( http://www.trinitycore.org/f/topic/7038-patch-gomove-trinitycore-with-ui-addon/ ) and have now a problem with the script.
The script dont more Work. I Update the core and fix the RBAC Permession but the script dont will work, i can spawn object...
Is it possible to modify an object name with a command
like this gameobject modify for scale ?
http://www.trinitycore.org/f/topic/7206-patch-scale-objects-and-creatures/
Hey,
i recoded the TrinityCore Spell Script Hook in lua and make a small Beta from the Script.
Main.lua:
--Config START
local debugmode = false;
--Config END
-- Load SQL data in Array
local spell_script_lua = {};
local function load_scripts()
spell_script_lua = {};
local i = 0...
Hey, i try to load a string with a function call but the lua function loadstring dont work, you remove or rename the function ?
LuaDoc for loadstring & loadfile: http://www.lua.org/pil/8.html
--Doc: func_start(plr, 2525, "test_func_01")
local function func_start(plr, spell, func)...
Hey,
i use the hook
with
-- Capture Spell Cast Event
local function event_spellcast(event, plr, spell, skipCheck)
local spellId = spell:GetId()
print("Spell Id:", spellId);
print("Skip: ", skipCheck);
end
RegisterServerHook(5, event_spellcast)
Error: