print("---Time Events Loaded---");
local time_money_send = "Sat,18:00";
local function global_timer()
local gtime = os.date("%a,%H:%M", GetGameTime());
-- All 5 sec
print("Test 123 - "..gtime);
player_money_getplayer();
if(gtime == time_money_send) then
player_money_send(gtime);
guild_money_send(gtime);
end
end
CreateLuaEvent(global_timer, 5000, 0);
It is indeed a bug.
And it actually only happens to global events that are running when you reload eluna
It has now been fixed.