So i've been trying to run this sql a couple of times;
But I am receiving this error everytime I try it; http://pastebin.com/eHk2H2H3
Which is weird because there are no aa_item folder which it says it is. I've also been looking through my mysql data folder to check if there are any there...
So I haven't compiled my own repack in a long time. So i've forgotten everything. Anyways i've just followed some tutorials so far, but I seem to get an error when I hit "Configure" in Cmake.
Here's the error; http://pastebin.com/UeEF5dxu
I do have visual studio 13 desktop, but still doesn't...
I found my old item database sql. and executed it, took me 3 hours and 29 min to get it done, but when I checked the database, all my custom items were there, but a lot of the items was duplicated with same entry id,
Anyone knows how this could of happened?
I was wondering where I would edit the trinket bonus on for example http://wotlk.openwow.com/item=28830, It currently gives 325 haste, but I want it to give 1325 haste, could anyone explain where I edit it? :)
On a few custom servers, i've seen on items there are these spells which increases either your stamina, strength, intellect, agility etc etc by 10%, does anyone know the spell ids, i've been trying to find them on wowhead, but no luck so far :S
Just got everything working, but when I compile, I get this message:
========== Build: 12 succeeded, 1 failed, 0 up-to-date, 0 skipped ==========
And I thought it was not problem, because I couldn't really find the thing that failed, but when I check my bin/release folder, the only thing there...
When I am trying to use cmake, I get these errors, when I hit "generate:
Detected 32-bit platform
MSVC: Enabled large address awareness
MSVC: Enabled SSE2 support
MSVC: Disabled Safe Exception Handlers for debug builds
MSVC: Overloaded standard names
MSVC: Disabled NON-SECURE warnings
MSVC...
So I increased all stats on items by *50, and noticed my haste is way to high now, so I tried to decrease the haste on every item with this line;
UPDATE item_template SET `stat_value` = `stat_value` / 12 WHERE `stat_type` = 36 ;
But I run upon this error;
Error Code: 1054
Unknown column...
Okay, so I just started my worldserver.exe, which worked great yesterday, and I haven't done any edits since then.
The world server loads everything until it just says "Worldserver.exe has stopped working", it stops everytime it tries to load auctions.
Here is my server log...
So after some time of strugglin, I got cmake to work with VS12, after installing VS13 Desktop, but when I hit configure the second time, I get errors, this is the whole cmake list;
Detected 32-bit platform
Using supplied MySQL sources
MSVC: Enabled large address awareness
MSVC: Enabled SSE2...
Basically I was wondering how I can make an custom instance, for example, I want to make orgrimmar an instance just like molten core or something, just making it instance. If I am right it's something to do with the dbc files right?
How can I keep Trinity core up to date without having to re add every custom things i've done? I've added a bunch of stuff, but I don't wanna loose it when I recompile, how would I go forward doing this?
I was wondering, is it possible to make a item upgrader like mond wow had, when you right click on it, then on the item, it comes up a quest look a like tab which telling you that you can upgrade your item.
Is it possible via a lua script or would it require c++ ?