hello guys i created a boss that cast spells like firebolt/shadowbolt but seams that the spells are dealing low damage like 2k-4k is there a way to change the spell damage? without changing the spells damage by dbc..? and i found a way by changeing world config
but i want to change it for specific boss/mob
is there a way??
Code:
# Rate.Creature.Normal.SpellDamage
# Rate.Creature.Elite.Elite.SpellDamage
# Rate.Creature.Elite.RARE.SpellDamage
# Rate.Creature.Elite.RAREELITE.SpellDamage
# Rate.Creature.Elite.WORLDBOSS.SpellDamage
# Description: Mulitplier for creature spell damage.
# Default: 1 - (Rate.Creature.Normal.SpellDamage)
# 1 - (Rate.Creature.Elite.Elite.SpellDamage)
# 1 - (Rate.Creature.Elite.RARE.SpellDamage)
# 1 - (Rate.Creature.Elite.RAREELITE.SpellDamage)
# 1 - (Rate.Creature.Elite.WORLDBOSS.SpellDamage)
Rate.Creature.Normal.SpellDamage = 10
Rate.Creature.Elite.Elite.SpellDamage = 10
Rate.Creature.Elite.RARE.SpellDamage = 10
Rate.Creature.Elite.RAREELITE.SpellDamage = 10
Rate.Creature.Elite.WORLDBOSS.SpellDamage = 10
but i want to change it for specific boss/mob
is there a way??