Hi,
I must call the player object (other players in world) by their guid.
I've tried it like this:
can someone help me?
I must call the player object (other players in world) by their guid.
I've tried it like this:
Code:
uint32 PlayerGUID = XXX;
Player *pPlayer = ObjectAccessor::FindPlayer(ObjectGuid(HIGHGUID_PLAYER, PlayerGUID));
pPlayer ->TeleportTo();
can someone help me?
Last edited: