Hey guys. Im just having 2 errors in my script and I need some help.Here's the errors http://pastebin.com/BNJKXeiy and here's the script http://pastebin.com/VdH6mqGJ .Thanks!
int hi = 2;
switch (hi)
{
case 0:
int x = 23;
if (x == 23)
{
hi = 2;
x = 24;
}
break;
case 1:
break;
case 2:
break;
}
int hi = 2;
switch (hi)
{
case 0:
{
int x = 23;
if (x == 23)
{
hi = 2;
x = 24;
}
}break;
case 1:
break;
case 2:
break;
}
#include "ScriptPCH.h"
class teleporter : public CreatureScript
{
public:
teleporter() : CreatureScript("teleporter") { }
bool OnGossipHello(Player* player, Creature* creature)
{
if (player->IsInCombat())
{
player->CLOSE_GOSSIP_MENU();
player->GetSession()->SendNotification("You're in combat!");
creature->MonsterWhisper("You're in combat!", LANG_UNIVERSAL, NULL);
return false;
}
player->ADD_GOSSIP_ITEM(GOSSIP_ICON_TALK,"Mall",GOSSIP_SENDER_MAIN,GOSSIP_ACTION_INFO_DEF+1);
player->ADD_GOSSIP_ITEM(GOSSIP_ICON_TAXI,"Cities",GOSSIP_SENDER_MAIN,GOSSIP_ACTION_INFO_DEF+2);
player->ADD_GOSSIP_ITEM(GOSSIP_ICON_BATTLE,"PVP",GOSSIP_SENDER_MAIN,GOSSIP_ACTION_INFO_DEF+3);
player->ADD_GOSSIP_ITEM(GOSSIP_ICON_VENDOR,"Items and repair",GOSSIP_SENDER_MAIN,GOSSIP_ACTION_INFO_DEF+4);
player->SEND_GOSSIP_MENU(1, creature->GetGUID()); // This sends the menu to the player
return true;
}
bool OnGossipSelect(Player* player, Creature* creature, uint32 sender, uint32 action)
{
player->playerTalkClass->ClearMenus();
switch (uiaction)
{
case GOSSIP_ACTION_INFO_DEF+1: //The mall category defined
player->ADD_GOSSIP_ITEM(GOSSIP_ICON_CHAT,"Gadgetzan",GOSSIP_SENDER_MAIN,GOSSIP_ACTION_INFO_DEF+5);
player->SEND_GOSSIP_MENU(1, creature->GetGUID());
break;
case GOSSIP_ACTION_INFO_DEF+2: //Cities Category
{
if (player->GetTeam() == HORDE)
{
player->ADD_GOSSIP_ITEM(GOSSIP_ICON_INTERACT_1," #FF1919 Horde",GOSSIP_SENDER_MAIN,GOSSIP_ACTION_INFO_DEF+6);
player->ADD_GOSSIP_ITEM(GOSSIP_ICON_TAXI,"Orgrimmar",GOSSIP_SENDER_MAIN,GOSSIP_ACTION_INFO_DEF+7);
player->ADD_GOSSIP_ITEM(GOSSIP_ICON_TAXI,"ThunderBluff",GOSSIP_SENDER_MAIN,GOSSIP_ACTION_INFO_DEF+8);
player->ADD_GOSSIP_ITEM(GOSSIP_ICON_TAXI,"Undercity",GOSSIP_SENDER_MAIN,GOSSIP_ACTION_INFO_DEF+9);
player->ADD_GOSSIP_ITEM(GOSSIP_ICON_TAXI,"Silvermoon",GOSSIP_SENDER_MAIN,GOSSIP_ACTION_INFO_DEF+10);
}
else
{
player->ADD_GOSSIP_ITEM(GOSSIP_ICON_INTERACT_1,"#0000FF Alliance",GOSSIP_SENDER_MAIN,GOSSIP_ACTION_INFO_DEF+11);
player->ADD_GOSSIP_ITEM(GOSSIP_ICON_TAXI,"Stormwind",GOSSIP_SENDER_MAIN,GOSSIP_ACTION_INFO_DEF+12);
player->ADD_GOSSIP_ITEM(GOSSIP_ICON_TAXI,"Ironforge",GOSSIP_SENDER_MAIN,GOSSIP_ACTION_INFO_DEF+13);
player->ADD_GOSSIP_ITEM(GOSSIP_ICON_TAXI,"Darnasus",GOSSIP_SENDER_MAIN,GOSSIP_ACTION_INFO_DEF+14);
player->ADD_GOSSIP_ITEM(GOSSIP_ICON_TAXI,"Exodar",GOSSIP_SENDER_MAIN,GOSSIP_ACTION_INFO_DEF+15);
}
player->ADD_GOSSIP_ITEM(GOSSIP_ICON_INTERACT_1,"#FF9900 Neutral",GOSSIP_SENDER_MAIN,GOSSIP_ACTION_INFO_DEF+16);
player->ADD_GOSSIP_ITEM(GOSSIP_ICON_TAXI,"Dalaran",GOSSIP_SENDER_MAIN,GOSSIP_ACTION_INFO_DEF+17);
player->ADD_GOSSIP_ITEM(GOSSIP_ICON_TAXI,"Shattrah",GOSSIP_SENDER_MAIN,GOSSIP_ACTION_INFO_DEF+18);
player->ADD_GOSSIP_ITEM(GOSSIP_ICON_TAXI,"Booty Bay",GOSSIP_SENDER_MAIN,GOSSIP_ACTION_INFO_DEF+19);
player->SEND_GOSSIP_MENU(1, creature->GetGUID());
}break;
case GOSSIP_ACTION_INFO_DEF+3: //PvP Category
player->ADD_GOSSIP_ITEM(GOSSIP_ICON_BATTLE,"Gurubashi Arena",GOSSIP_SENDER_MAIN,GOSSIP_ACTION_INFO_DEF+20);
player->SEND_GOSSIP_MENU(1, creature->GetGUID());
break;
case GOSSIP_ACTION_INFO_DEF+5: //Gadgetzan
player->CLOSE_GOSSIP_MENU();
player->TeleportTo(1, -7177.15f, -3785.34f, 8.36981f, 6.10237f);
break;
case GOSSIP_ACTION_INFO_DEF+7: //Orgrimmar
player->CLOSE_GOSSIP_MENU();
player->TeleportTo(1, 1629.36f, -4373.39f, 31.2564f, 3.54839f);
break;
case GOSSIP_ACTION_INFO_DEF+8: //Undercity
player->CLOSE_GOSSIP_MENU();
player->TeleportTo(0, 1584.07f, 241.987f, -52.1534f, 0.049647f);
break;
case GOSSIP_ACTION_INFO_DEF+9: // Thunderbluff
player->CLOSE_GOSSIP_MENU();
player->TeleportTo(1, -1277.37f, 124.804f, 131.287f, 5.22274f);
break;
case GOSSIP_ACTION_INFO_DEF+10: //Silvermoon
player->CLOSE_GOSSIP_MENU();
player->TeleportTo(530, 9487.69f, -7279.2f, 14.2866f, 6.16478f);
break;
case GOSSIP_ACTION_INFO_DEF+12: //Stormwind
player->CLOSE_GOSSIP_MENU();
player->TeleportTo(0, -8833.38f, 628.628f, 94.0066f, 1.06535f);
break;
case GOSSIP_ACTION_INFO_DEF+13: //Ironforge
player->CLOSE_GOSSIP_MENU();
player->TeleportTo(0, -4918.88f, -940.406f, 501.564f, 5.42347f);
break;
case GOSSIP_ACTION_INFO_DEF+14: //Darnasus
player->CLOSE_GOSSIP_MENU();
player->TeleportTo(1, 9949.56f, 2284.21f, 1341.4f, 1.59587f);
break;
case GOSSIP_ACTION_INFO_DEF+15: //Exodar
player->CLOSE_GOSSIP_MENU();
player->TeleportTo(530, -3965.7f, -11653.6f, -138.844f, 0.852154f);
break;
case GOSSIP_ACTION_INFO_DEF+17: //dalaran
player->CLOSE_GOSSIP_MENU();
player->TeleportTo(571, 5804.15f, 624.771f, 647.767f, 1.64f);
break;
case GOSSIP_ACTION_INFO_DEF+18: //shattrah
player->CLOSE_GOSSIP_MENU();
player->TeleportTo(530, -1838.16f, 5301.79f, -12.428f, 5.9517f);
break;
case GOSSIP_ACTION_INFO_DEF+19: //Booty bay
player->CLOSE_GOSSIP_MENU();
player->TeleportTo(0, -14297.2f, 530.993f, 8.77916f, 3.98863f);
break;
case GOSSIP_ACTION_INFO_DEF+4: // Send a vendor to repair
player->CLOSE_GOSSIP_MENU();
player->GetSession()->SendListInventory(creature->GetGUID());
break;
}
return true;
}
};
Thanks so much Jameyboor!.I just have one question on the bottom of the script im trying to use that function to send a vendor menu to the player when they click items and repair.Im currently getting this error http://pastebin.com/u2XuwE0z.Thanks so much!
#include "ScriptPCH.h"
class teleporter : public CreatureScript
{
public:
teleporter() : CreatureScript("teleporter") { }
bool OnGossipHello(Player* player, Creature* creature)
{
if (player->IsInCombat())
{
player->CLOSE_GOSSIP_MENU();
player->GetSession()->SendNotification("You're in combat!");
creature->MonsterWhisper("You're in combat!", LANG_UNIVERSAL, NULL);
return false;
}
player->ADD_GOSSIP_ITEM(GOSSIP_ICON_TALK,"Mall",GOSSIP_SENDER_MAIN,GOSSIP_ACTION_INFO_DEF+1);
player->ADD_GOSSIP_ITEM(GOSSIP_ICON_TAXI,"Cities",GOSSIP_SENDER_MAIN,GOSSIP_ACTION_INFO_DEF+2);
player->ADD_GOSSIP_ITEM(GOSSIP_ICON_BATTLE,"PVP",GOSSIP_SENDER_MAIN,GOSSIP_ACTION_INFO_DEF+3);
player->ADD_GOSSIP_ITEM(GOSSIP_ICON_VENDOR,"Items and repair",GOSSIP_SENDER_MAIN,GOSSIP_ACTION_INFO_DEF+4);
player->SEND_GOSSIP_MENU(1, creature->GetGUID()); // This sends the menu to the player
return true;
}
bool OnGossipSelect(Player* player, Creature* creature, uint32 sender, uint32 action)
{
player->playerTalkClass->ClearMenus();
switch (uiaction)
{
case GOSSIP_ACTION_INFO_DEF+1: //The mall category defined
player->ADD_GOSSIP_ITEM(GOSSIP_ICON_CHAT,"Gadgetzan",GOSSIP_SENDER_MAIN,GOSSIP_ACTION_INFO_DEF+5);
player->SEND_GOSSIP_MENU(1, creature->GetGUID());
break;
case GOSSIP_ACTION_INFO_DEF+2: //Cities Category
{
if (player->GetTeam() == HORDE)
{
player->ADD_GOSSIP_ITEM(GOSSIP_ICON_INTERACT_1," #FF1919 Horde",GOSSIP_SENDER_MAIN,GOSSIP_ACTION_INFO_DEF+6);
player->ADD_GOSSIP_ITEM(GOSSIP_ICON_TAXI,"Orgrimmar",GOSSIP_SENDER_MAIN,GOSSIP_ACTION_INFO_DEF+7);
player->ADD_GOSSIP_ITEM(GOSSIP_ICON_TAXI,"ThunderBluff",GOSSIP_SENDER_MAIN,GOSSIP_ACTION_INFO_DEF+8);
player->ADD_GOSSIP_ITEM(GOSSIP_ICON_TAXI,"Undercity",GOSSIP_SENDER_MAIN,GOSSIP_ACTION_INFO_DEF+9);
player->ADD_GOSSIP_ITEM(GOSSIP_ICON_TAXI,"Silvermoon",GOSSIP_SENDER_MAIN,GOSSIP_ACTION_INFO_DEF+10);
}
else
{
player->ADD_GOSSIP_ITEM(GOSSIP_ICON_INTERACT_1,"#0000FF Alliance",GOSSIP_SENDER_MAIN,GOSSIP_ACTION_INFO_DEF+11);
player->ADD_GOSSIP_ITEM(GOSSIP_ICON_TAXI,"Stormwind",GOSSIP_SENDER_MAIN,GOSSIP_ACTION_INFO_DEF+12);
player->ADD_GOSSIP_ITEM(GOSSIP_ICON_TAXI,"Ironforge",GOSSIP_SENDER_MAIN,GOSSIP_ACTION_INFO_DEF+13);
player->ADD_GOSSIP_ITEM(GOSSIP_ICON_TAXI,"Darnasus",GOSSIP_SENDER_MAIN,GOSSIP_ACTION_INFO_DEF+14);
player->ADD_GOSSIP_ITEM(GOSSIP_ICON_TAXI,"Exodar",GOSSIP_SENDER_MAIN,GOSSIP_ACTION_INFO_DEF+15);
}
player->ADD_GOSSIP_ITEM(GOSSIP_ICON_INTERACT_1,"#FF9900 Neutral",GOSSIP_SENDER_MAIN,GOSSIP_ACTION_INFO_DEF+16);
player->ADD_GOSSIP_ITEM(GOSSIP_ICON_TAXI,"Dalaran",GOSSIP_SENDER_MAIN,GOSSIP_ACTION_INFO_DEF+17);
player->ADD_GOSSIP_ITEM(GOSSIP_ICON_TAXI,"Shattrah",GOSSIP_SENDER_MAIN,GOSSIP_ACTION_INFO_DEF+18);
player->ADD_GOSSIP_ITEM(GOSSIP_ICON_TAXI,"Booty Bay",GOSSIP_SENDER_MAIN,GOSSIP_ACTION_INFO_DEF+19);
player->SEND_GOSSIP_MENU(1, creature->GetGUID());
}break;
case GOSSIP_ACTION_INFO_DEF+3: //PvP Category
player->ADD_GOSSIP_ITEM(GOSSIP_ICON_BATTLE,"Gurubashi Arena",GOSSIP_SENDER_MAIN,GOSSIP_ACTION_INFO_DEF+20);
player->SEND_GOSSIP_MENU(1, creature->GetGUID());
break;
case GOSSIP_ACTION_INFO_DEF+5: //Gadgetzan
player->CLOSE_GOSSIP_MENU();
player->TeleportTo(1, -7177.15f, -3785.34f, 8.36981f, 6.10237f);
break;
case GOSSIP_ACTION_INFO_DEF+7: //Orgrimmar
player->CLOSE_GOSSIP_MENU();
player->TeleportTo(1, 1629.36f, -4373.39f, 31.2564f, 3.54839f);
break;
case GOSSIP_ACTION_INFO_DEF+8: //Undercity
player->CLOSE_GOSSIP_MENU();
player->TeleportTo(0, 1584.07f, 241.987f, -52.1534f, 0.049647f);
break;
case GOSSIP_ACTION_INFO_DEF+9: // Thunderbluff
player->CLOSE_GOSSIP_MENU();
player->TeleportTo(1, -1277.37f, 124.804f, 131.287f, 5.22274f);
break;
case GOSSIP_ACTION_INFO_DEF+10: //Silvermoon
player->CLOSE_GOSSIP_MENU();
player->TeleportTo(530, 9487.69f, -7279.2f, 14.2866f, 6.16478f);
break;
case GOSSIP_ACTION_INFO_DEF+12: //Stormwind
player->CLOSE_GOSSIP_MENU();
player->TeleportTo(0, -8833.38f, 628.628f, 94.0066f, 1.06535f);
break;
case GOSSIP_ACTION_INFO_DEF+13: //Ironforge
player->CLOSE_GOSSIP_MENU();
player->TeleportTo(0, -4918.88f, -940.406f, 501.564f, 5.42347f);
break;
case GOSSIP_ACTION_INFO_DEF+14: //Darnasus
player->CLOSE_GOSSIP_MENU();
player->TeleportTo(1, 9949.56f, 2284.21f, 1341.4f, 1.59587f);
break;
case GOSSIP_ACTION_INFO_DEF+15: //Exodar
player->CLOSE_GOSSIP_MENU();
player->TeleportTo(530, -3965.7f, -11653.6f, -138.844f, 0.852154f);
break;
case GOSSIP_ACTION_INFO_DEF+17: //dalaran
player->CLOSE_GOSSIP_MENU();
player->TeleportTo(571, 5804.15f, 624.771f, 647.767f, 1.64f);
break;
case GOSSIP_ACTION_INFO_DEF+18: //shattrah
player->CLOSE_GOSSIP_MENU();
player->TeleportTo(530, -1838.16f, 5301.79f, -12.428f, 5.9517f);
break;
case GOSSIP_ACTION_INFO_DEF+19: //Booty bay
player->CLOSE_GOSSIP_MENU();
player->TeleportTo(0, -14297.2f, 530.993f, 8.77916f, 3.98863f);
break;
case GOSSIP_ACTION_INFO_DEF+4: // Send a vendor to repair
player->CLOSE_GOSSIP_MENU();
player->GetSession()->SendListInventory(creature->GetGUID());
break;
}
return true;
}
};