I saw anthonys toolbox's pokeball he made in cinema 4d and it's been so long since I did a simple render like that I thought I'd go for it in blender.
Modeled, composited and rendered in blender:
There's a bunch of artefacts, modelling is crappy and I think the compositing hides the materials being a bit too clean but considering it took me 30 minutes inc render time it's upload worthy. I might model the insides and outside correctly if people like it enough, based off this rather handy blueprint
:
Modeled, composited and rendered in blender:
There's a bunch of artefacts, modelling is crappy and I think the compositing hides the materials being a bit too clean but considering it took me 30 minutes inc render time it's upload worthy. I might model the insides and outside correctly if people like it enough, based off this rather handy blueprint
:
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