For TrinityCore 3.3.5, creature_loot_template for example has the following columns:
MinCount
MaxCount
both in which are using TINYINT (0-255 unsigned)
I want them to use SMALLINT (0-65535 unsigned), but in order to do this I need to do a core edit
like with bypassing the item stat_value limit of 32767 and changing uint8 to uin32, where is this
specific "mincount, maxcount" located?
Purpose of this is to increase the amount of loot dropped by X item, an amount over 255.. for example 1,000.
MinCount
MaxCount
both in which are using TINYINT (0-255 unsigned)
I want them to use SMALLINT (0-65535 unsigned), but in order to do this I need to do a core edit
like with bypassing the item stat_value limit of 32767 and changing uint8 to uin32, where is this
specific "mincount, maxcount" located?
Purpose of this is to increase the amount of loot dropped by X item, an amount over 255.. for example 1,000.