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TrinityCore 4.3.4 NPC disappearing with zone change

Dretch

New member
Hello there,

I tried to create a TrinityCore 4.3.4 local server and everything went fine except that there were some SQL update problems, so I had to apply only some updates (using this core and this DB - the TDB_4.3.4-14). Now I tried to fix a quest because the NPC involved in this quest acted strangely and wrong. The NPC was scripted by SmartAI and everything seemed to be correct. So I tried to delete some of the waypoints of this NPC and suddenly it worked. I found out that this NPC disappears everytime it goes in different zone (just when the text informing you about entering a new zone / subzone appears). Now I tried to script this NPC in core with c++ to try if something would change but no. It still disappears. Sometimes my PC / server lags and the NPC continues to go in different zone but then it ticks again and it's gone. Oh and when I tried .npc follow on another NPC from the Argent Tournament it did follow me to different zone and did not disappear. I also tried to set some phasemasks but still it did not work.

So does anyone know what could cause this kind of problem and how to solve it?

Thank you.
 
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