I changed it in the core this morning..
But as I dont really know much about C++ or Trinity
core itself, cant tell what problems there might be.
I changed the columns from DB to something like INT.
And from core I changed GetInt16 to GetInt32
Just change this:
to this:
in
\src\server\game\Globals\ObjectMgr.cpp
Row 2181
Result:
http://img31.imageshack.us/img31/9489/statsec.png
(see health, stamina and weapon stats)
Use it at your own risk.