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[Release] Trintiy Transmogrification

Toxicwaste

Enthusiast
1. Step:
Open "Trinity\src\server\game\CMakeLists.txt" file,
and lets modify:
http://kepfeltoltes.hu/120829/cmakel...toltes.hu_.png

2. Step:
"Trinity\src\server\scripts\Custom" copy into the folder these .cpp and .h files:
TransmogMgr.cpp: http://pastebin.com/04nAuDsJ
TransmogMgr.h: http://pastebin.com/3hX8DTgP
TransmogEngine.cpp: http://pastebin.com/KhBir4cW
TransmogEngine.h: http://pastebin.com/JntadrV9
TransmogHandler.cpp: http://pastebin.com/qindn27D

3. Step:
ScriptLoader:
void AddSC_transmog();
AddSC_transmog();

void AddSC_StartUpTransmog();
AddSC_StartUpTransmog();

4. Step:
Lets do some core mod as you see in the pictures.

LootHandler.cpp:
http://kepfeltoltes.hu/120829/lootha...toltes.hu_.png
http://kepfeltoltes.hu/120829/lootha...toltes.hu_.png

Player.h:
http://kepfeltoltes.hu/120829/player...toltes.hu_.png

Player.cpp:
http://kepfeltoltes.hu/120829/player...toltes.hu_.png
http://kepfeltoltes.hu/120829/player...toltes.hu_.png
http://kepfeltoltes.hu/120907/player...toltes.hu_.png

5. Step:
Import this (to the Char DB):
http://pastebin.com/S8hsv8Wf

Create an NPC with these datas:
NPC Flag: 1
ScriptName: npc_transmog
Entry: 100002 (defined in TransmogEngine.h)
^ You can change this in the script and in the DB.

In Action:
Pic1: http://kepfeltoltes.hu/120829/as1_ww...toltes.hu_.jpg
Pic2: http://kepfeltoltes.hu/120829/as2_ww...toltes.hu_.jpg
Pic3: http://kepfeltoltes.hu/120829/as3_ww...toltes.hu_.jpg
Pic4: http://kepfeltoltes.hu/120829/as4_ww...toltes.hu_.jpg
Pic5: http://kepfeltoltes.hu/120829/as5_ww...toltes.hu_.jpg
Pic6: http://kepfeltoltes.hu/120829/as6_ww...toltes.hu_.jpg

Tested:
TrinityCore rev. 2013 and 2012 (32bit/64bit)


NOTICE: This is a update to EroniX release. So Reps to him and Me. Please notice the script has his name.. So Please +rep to him.. All I did is updated it to all the other versions.. Also Imgaes are outdated.. So If you tried it out Please reupdate this post with some working pics.
 
Last edited:
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