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[SOLVED] Server crash after initialize data stores

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katos

Noble Member
Hi all,

having a rather annoying issue with trinity at the moment, I have pulled and successfully compiled (with no errors) trinitycore rev 56. I then added Rochet's transmog to it, again with no issues, however when I now open the worldserver.exe I get this:

1b558f22b0.png


My crash logs:
http://pastebin.com/C2Q2i8Cm

Custom scripts:
Transmogrification (Rochet2)


Hope that someone can help, I can't wrap my head around this one at all for some reason.
Thanks in advance,
Katos.
 

Tommy

Founder
No errors in Server.log? DBC file could be corrupt or something related to that. Did it stop at "Initialize data stores..." or before? Before it goes to load the dbcs, it runs:

Code:
uint32 server_type = IsFFAPvPRealm() ? uint32(REALM_TYPE_PVP) : getIntConfig(CONFIG_GAME_TYPE);
uint32 realm_zone = getIntConfig(CONFIG_REALM_ZONE);
LoginDatabase.PExecute("UPDATE realmlist SET icon = %u, timezone = %u WHERE id = '%d'", server_type, realm_zone, realmID); // One-time query
///- Remove the bones (they should not exist in DB though) and old corpses after a restart
PreparedStatement* stmt = CharacterDatabase.GetPreparedStatement(CHAR_DEL_OLD_CORPSES);
stmt->setUInt32(0, 3 * DAY);
CharacterDatabase.Execute(stmt);

So, make sure there's no auth.log or Server.log errors. If it crashed while loading DBC files, without an actual error it will be hard to depicted where the issue is coming from.
 

Seraphim

Noble Member
Hope that you can help figure it out, Tommy. I work under Katos and we've had some troubles in the past week or so. :/
 

katos

Noble Member
No errors in Server.log? DBC file could be corrupt or something related to that. Did it stop at "Initialize data stores..." or before? Before it goes to load the dbcs, it runs:

Code:
uint32 server_type = IsFFAPvPRealm() ? uint32(REALM_TYPE_PVP) : getIntConfig(CONFIG_GAME_TYPE);
uint32 realm_zone = getIntConfig(CONFIG_REALM_ZONE);
LoginDatabase.PExecute("UPDATE realmlist SET icon = %u, timezone = %u WHERE id = '%d'", server_type, realm_zone, realmID); // One-time query
///- Remove the bones (they should not exist in DB though) and old corpses after a restart
PreparedStatement* stmt = CharacterDatabase.GetPreparedStatement(CHAR_DEL_OLD_CORPSES);
stmt->setUInt32(0, 3 * DAY);
CharacterDatabase.Execute(stmt);

So, make sure there's no auth.log or Server.log errors. If it crashed while loading DBC files, without an actual error it will be hard to depicted where the issue is coming from.

Completely missed that bit tbh, good spot. I will check server.log and get back to you, thanks for that!!
 

katos

Noble Member
Ok, had a look over server and auth logs, and there is nothing in the (error wise) - have also redox losses dbc files and am using the most up to date version, still having same issue. I will try another compile later and see what happens.
 

Vitrex

Moderator
same problems with error :
Code:
Initialize data stores...
SQL and DBC format strings are not matching for table: 'spell_dbc'
Some required *.dbc files (1 from 106) not found or not compatible:
./dbc/Spell.dbc exists, and has 234 field(s) (expected 234). Extracted file might be from wrong client version or a database-update has been forgotten.

Screen :

beb659255d.jpg

i extraced already 5 times with up to date exctract tools after compile and still get that error....
TrinityCore updates strikes again, lol....
 
Last edited:

Tommy

Founder
Either they updated the extractor and made it not work or you're doing it wrong, even though you've done it 5 times. Looks like it's only complaining about spell.dbc; are you sure you have the correct spell.dbc file? If all else fails again you could try and download ED's 3.3.5 (or 4.3.4 ~ which ever version you're using) and get those DBC files to see if they work. Else, I'll do it myself but it won't be until tomorrow because I reinstalled Windows 7 and still need to install some programs.
 

ToxicDev

Banned
Ye, i took care of katos's issue already by downloading trinity core and reverting it to 9 days ago when they released the new tdb and no issues.

As far as vitrex goes i think he downloaded arcemu XD.

If someone else has this issue i suggest you done what i done or check trinity core's forums. But if this is an issue they will fix it eventually.


Also I didn't try to compile and test the latest commit myself. Considered it a waste of time.
 
Last edited:

Tommy

Founder
Ye, i took care of katos's issue already by downloading trinity core and reverting it to 9 days ago when they released the new tdb and no issues.

As far as vitrex goes i think he downloaded arcemu XD.

If someone else has this issue i suggest you done what i done or check trinity core's forums. But if this is an issue they will fix it eventually.


Also I didn't try to compile and test the latest commit myself. Considered it a waste of time.

Figures. Alright, marking as solved.
 
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