Thank's to ye shipmate's we be delighted with this framework 'tiz a fine thing ye done lad'z 'an me an tha croo ju's wanted t' thank ye'z all.
We have a question or two ... ships parrot'z do all the support werk and they wont explain... heh...
The ability to change commands names eg change 'buy area' to 'pollywants acracker' ... its complicated things eh? Parrots keep saying they prefer 'buy area' but what do they knowe eh?!
Why be the rum alway's gone? eh?!
Whos going to complain eef Ay post the whole script we butchered from ye here into the thread? Ay know Ay know its a long skrypt and the parrot's say's we cannay doo eet so Ay wont but wood love too sea development ov the eluna version continue. Arr ye doing to keep backporting changes to the C++ version to eluna? Arr ye?!
Parrot'z say we should reset our zone's / command'z
How should Ay RESET GuildWar'z?
Does anyone have a list of LOCKED zones Ay can giv to the parrot'z?
Considering adding all factions as guilds so Ay can set ownership of a locked area to a faction eg 'LOCKED... Valliance Expedition' when the parrot'z tried this we ended up having to restore from a backup... so ideas welcome arrrr!
Wee also would like to add other building's ... idea'z on howe to proceed welcome!
Ay also have bad new's... the parrot'z have bug'z to report arr.
Will ye want to sea u's again arr?!
Anyhowe thank ye again shipmate!
Fatbeard The Pirate.
Arrr.
PS. Heres the bastebin ...
Parrotz say:
GW can be made to work against a modern trinitycore.
Download from ^^ (first post) the 335a eluna version.
Follow the instructions ... expect problems injecting the SQL but there is thankfully very little.
If your FLAGS are only clickable as GM then create NEW FLAGS (we used id's 499998 and 499999 for ally and horde flags).
Flags are better (and cap with delays etc) if changed in the gameobject_template as below...
"entry" "type" "displayId" "name" "IconName" "castBarCaption" "unk1" "faction" "flags" "size" "Data0" "Data1" "Data2" "Data3" "Data4" "Data5" "Data6" "Data7" "Data8" "Data9" "Data10" "Data11" "Data12" "Data13" "Data14" "Data15" "Data16" "Data17" "Data18" "Data19" "Data20" "Data21" "Data22" "Data23" "AIName" "ScriptName" "VerifiedBuild"
"499998" "10" "5651" "Alliance Guild Flag" "Interact" "Burning" "" "84" "6553632" "3" "1479" "0" "0" "3000" "0" "0" "0" "0" "0" "0" "23936" "1" "0" "1" "0" "0" "1" "0" "0" "0" "0" "0" "0" "0" "" "" "0"
"499999" "10" "5652" "Horde Guild Flag" "Interact" "Burning" "" "83" "6553632" "3" "1479" "0" "0" "3000" "0" "0" "0" "0" "0" "0" "23936" "1" "0" "1" "0" "0" "1" "0" "0" "0" "0" "0" "0" "0" "" "" "0"
Below is the code with working flags.
http://pastebin.com/54AQ8DHL
-- fixed???
-- removed fey 's everywheres and made easier to read
-- added location names to INFO and LIST commands
-- bodged flag capture ... it now works ... sorry it's so hacky
-- flags take a few secs to cap and fail if player is attacked (change to gobject template)
-- Now possible to lock an area 'NEUTRAL'... team=4
-- Now possible to lock areas to a faction ...
import of a 'faction list' to your guild structure is sort of required (like the one below)...
WoW 335a WotLK Factions List as a Guild Table (TrinityCore) - -- -
http://pastebin.com/PN4gZ5J9
May / Will require other adjustments depending on your setup.
-- todo
-- vendors are broken on our testbed more info required
-- guild invite from objects is not working
-- guards ai causes them to chase players across maps far too far
-- want guards to work like the pigs (but keep their warning yells)
-- want the pigs to issue a warning if one of them enter combat or die
-- watcher routine throws errors as guild members walk through their own areas
-- let's try adding a string of new buildings!
The original Warcraft game has a simple building list:
http://wow.gamepedia.com/Warcraft:_Orcs_&_Humans_manual
-- Add custom host name to messages string eg ... [GuildWarz] YourNameHere says: Something important happened...
-- An easy way to completely reset GW ... delete all builds and spawns leaving only LOCKED and NPC areas un-affected.
-- A map would be cool
there's a slightly butchered version of one here
http://s000.tinyupload.com/?file_id=08536573032712217107
(rip of a rip from 'ac anotherplace web' hehe) needs alteration to support ZONES table ( to display claimed areas).
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