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Eluna Ubuntu compile error

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La_Blazer

Epic Member
Hello, today i tried to compile MaNGOS on my ubuntu mashine, and everything was going good, but as soon as it tried to compile Eluna, errors showed up (something with conversion).
Errors: http://i.imgur.com/jM7yHCD.png
Please don't you know, what can cause this errors??
P.S: Sorry for my bad english, english isnt my first language...
 

Salja

Respected Member
you right i rechecket yet under ubuntu and found the 2 error the other are notes/warnings but 2 errors

Code:
In file included from /home/christian/ElunaCoreWotlk/src/game/LuaEngine/LuaFunctions.cpp:22:0:
/home/christian/ElunaCoreWotlk/src/game/LuaEngine/GlobalMethods.h: In function ‘int LuaGlobalFunctions::GetGameTime(lua_State*)’:
/home/christian/ElunaCoreWotlk/src/game/LuaEngine/GlobalMethods.h:283:44: error: call of overloaded ‘Push(lua_State*&, const time_t&)’ is ambiguous
         sEluna.Push(L, sWorld.GetGameTime());

		 	 
/home/christian/ElunaCoreWotlk/src/game/LuaEngine/LuaEngine.h:410:14: note:   no known conversion f            or argument 2 from ‘const time_t {aka const long int}’ to ‘const Object*’
In file included from /home/christian/ElunaCoreWotlk/src/game/LuaEngine/LuaFunctions.cpp:26:0:
/home/christian/ElunaCoreWotlk/src/game/LuaEngine/PlayerMethods.h: In function ‘int LuaPlayer::GetS            pellCooldowns(lua_State*, Player*)’:
/home/christian/ElunaCoreWotlk/src/game/LuaEngine/PlayerMethods.h:496:42: error: call of overloaded             ‘Push(lua_State*&, const time_t&)’ is ambiguous
             sEluna.Push(L, it->second.end);

i will look what we can fix in next houer
 

La_Blazer

Epic Member
What do you think by desktop?? Iam using Ubuntu Server 12.04 x32 for server, and Windows 7 for my pc...
 

Tommy

Founder
We'll fix it when we can. Right now everyone has been working on different things and are probably busy.
 
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