Ofcourse you can't just use "SendSayMessage" or something like that, because this function doesn't exist.
And if you want to use the say chat, you need something that would say it, e.g. a player or an NPC.
Technically, it should. As the message is still a normal chat message, the flooding should be handled by the standard core anti flood system. The script does not come with its own anti flood system.
not sure this one works for me. i know its only tested for 3.3.5 i use mangos zero 1.12.1, and when i do like /join word or wolf den i join it but when i write there its nothing change my names no not my text nothing.... i dont get any errors when i load my words server everything load normaly
well maybe the eluna are not the same for the servers. so maybe i cant use the scripts. i get no diffrence with the teleporter i create the rable in DB and so on... but well i guess it will not propperly work for mangos,
Eluna is exactly the same between the different versions, except version specific methods like arena methods etc. However, that may or may not include the chat handler. Not necessarily sure if the chat is done differently between the different versions, but that would be a core issue, not eluna specifically.