OMGhixD
Sexy Member
How would you be able to make the morphs useable with mounts etc? as for now you cannot mount up with the morphs
Code:
Code:
local NPC_ID = 500155
function Morph_Gossip(event, plr, unit)
plr:GossipMenuAddItem(0 ,"Worgen" , 0 , 1000 , 0)
plr:GossipMenuAddItem(0, "Human male", 0, 1001, 0)
plr:GossipMenuAddItem(0, "human Female", 0, 1002, 0)
plr:GossipMenuAddItem(0, "Night Elf", 0, 1003, 0)
plr:GossipMenuAddItem(0, "Gnom male", 0, 1004, 0)
plr:GossipMenuAddItem(0, "Gnom Female", 0, 1005, 0)
plr:GossipMenuAddItem(0, "Draenei male", 0, 1006, 0)
plr:GossipMenuAddItem(0, "Broken male", 0, 1014, 0)
plr:GossipMenuAddItem(0, "Panda Monk", 0, 1015, 0)
plr:GossipMenuAddItem(0, "Blood Elf male", 0, 1007, 0)
plr:GossipMenuAddItem(0, "Blood Elf Female", 0, 1008, 0)
plr:GossipMenuAddItem(0, "Taure male", 0, 1009, 0)
plr:GossipMenuAddItem(0, "Taure Female", 0, 1010, 0)
plr:GossipMenuAddItem(0, "Orc Female", 0, 1011, 0)
plr:GossipMenuAddItem(0, "Goblin male", 0, 1012, 0)
plr:GossipMenuAddItem(0, "Goblin Female", 0, 1013, 0)
plr:GossipMenuAddItem(0, "Back To Normal", 0, 1055, 0)
plr:GossipSendMenu(1, unit)
end
function Morph_Event(event, plr, unit, arg2, intid)
if(intid == 1001) then
plr:SetDisplayId(19723)
elseif(intid == 1000) then
plr:SetDisplayId(11181)
elseif(intid == 1002) then
plr:SetDisplayId(19724)
elseif(intid == 1003) then
plr:SetDisplayId(20318)
elseif(intid == 1004) then
plr:SetDisplayId(20580)
elseif(intid == 1005) then
plr:SetDisplayId(20320)
elseif(intid == 1006) then
plr:SetDisplayId(20323)
elseif(intid == 1007) then
plr:SetDisplayId(20370)
elseif(intid == 1008) then
plr:SetDisplayId(20369)
elseif(intid == 1009) then
plr:SetDisplayId(20319)
elseif(intid == 1010) then
plr:SetDisplayId(20584)
elseif(intid == 1011) then
plr:SetDisplayId(20316)
elseif(intid == 1012) then
plr:SetDisplayId(20582)
elseif(intid == 1013) then
plr:SetDisplayId(20583)
elseif(intid == 1014) then
plr:SetDisplayId(21105)
elseif(intid == 1015) then
plr:SetDisplayId(30414)
elseif(intid == 1055) then
plreMorph()
end
plr:RemoveItem(29434, 5)
plr:SendAreaTriggerMessage("|cff00ff00 You have been Transformed!")
end
RegisterCreatureGossipEvent(NPC_ID, 1, Morph_Gossip)
RegisterCreatureGossipEvent(NPC_ID, 2, Morph_Event)