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nearest(updated after 4.30) TC WotLK

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joyjoy

Enthusiast
Hi!
TC2 updated many after 4.30,and I want to learn eluna on it ,I changed some .h files and create creature function,and put elunaengine in TC2.
But at last I found it does not work ,any other differences between eluna trinitycore and pure trinitycore?
 

Foereaper

Founder
Yes, the source on our repositories have the method and function hooks implemented, which is different from original trinity. We'll get the sources updated "soon", depending on when one of us have the time to do so
 

Rochet2

Moderator / Eluna Dev
I hope nobody does it now!
Im working on it and doing something else as well.
It will have huge merge errors if someone were to pull TC, though I would probably just overwrite that then.
 

Rochet2

Moderator / Eluna Dev
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joyjoy

Enthusiast
thank you rochet,i have done it and this is my pritsc, cost me 1 night:RpS_laugh:,i will give my code on git if nessary WoWScrnShot_050614_234555.jpg
 

Rochet2

Moderator / Eluna Dev
i have done it and this is my pritsc, cost me 1 night:RpS_laugh:,i will give my code on git if nessaryView attachment 195

Hmm, not sure if you are saying that everything is alright now or that you still need help with something.
Is there still something you need help with?

Btw. Seeing different locale for the first time now : |
 

Rochet2

Moderator / Eluna Dev
sure,I'm sure not everything was right,for exp:.reload eluna not work,i searched Lua/HookMgr.h/ELUNA in your latest update and compared with my core,but found none difference.
https://github.com/q725922/eluna-trinitycore.git

What about the core side?
Do you have the hooks implemented in the core?
https://github.com/ElunaLuaEngine/E...ster#diff-3765624a2b35376a91cf4d1930d65f6dR38

What are you trying exactly?
The sources in our repositories should work fine and were updated to latest TC yesterday.
 
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joyjoy

Enthusiast
oh!I did not see that yesterday for the time difference~~~sorry Rocket I was not to doubt about your work but just want to try my self.but something still work not properly.I think this night will be nice xD
 

Rochet2

Moderator / Eluna Dev
oh!I did not see that yesterday for the time difference~~~sorry Rocket I was not to doubt about your work but just want to try my self.but something still work not properly.I think this night will be nice xD

All I basically did was
git remote add Trinity <TC git address>
git pull Trinity master
then I compiled, fixed errors and pushed to master.
 

joyjoy

Enthusiast
sorry my visual studio vision is not EN ,and following is my errors met:
4>game.lib(WorldSession.obj) : error LNK2019: 无法解析的外部符号 "private: __thiscall SocialMgr::SocialMgr(void)" (??0SocialMgr@@AAE@XZ),该符号在函数 "protected: __thiscall ACE_Singleton<class SocialMgr,class ACE_Null_Mutex>::ACE_Singleton<class SocialMgr,class ACE_Null_Mutex>(void)" (??0?$ACE_Singleton@VSocialMgr@@VACE_Null_Mutex@@@@IAE@XZ) 中被引用
4>game.lib(Player.obj) : error LNK2001: 无法解析的外部符号 "private: __thiscall SocialMgr::SocialMgr(void)" (??0SocialMgr@@AAE@XZ)
4>game.lib(MiscHandler.obj) : error LNK2001: 无法解析的外部符号 "private: __thiscall SocialMgr::SocialMgr(void)" (??0SocialMgr@@AAE@XZ)
4>game.lib(CharacterHandler.obj) : error LNK2001: 无法解析的外部符号 "private: __thiscall SocialMgr::SocialMgr(void)" (??0SocialMgr@@AAE@XZ)

these are part of them
 

Rochet2

Moderator / Eluna Dev
sorry my visual studio vision is not EN ,and following is my errors met:
4>game.lib(WorldSession.obj) : error LNK2019: 无法解析的外部符号 "private: __thiscall SocialMgr::SocialMgr(void)" (??0SocialMgr@@AAE@XZ),该符号在函数 "protected: __thiscall ACE_Singleton<class SocialMgr,class ACE_Null_Mutex>::ACE_Singleton<class SocialMgr,class ACE_Null_Mutex>(void)" (??0?$ACE_Singleton@VSocialMgr@@VACE_Null_Mutex@@@@IAE@XZ) 中被引用
4>game.lib(Player.obj) : error LNK2001: 无法解析的外部符号 "private: __thiscall SocialMgr::SocialMgr(void)" (??0SocialMgr@@AAE@XZ)
4>game.lib(MiscHandler.obj) : error LNK2001: 无法解析的外部符号 "private: __thiscall SocialMgr::SocialMgr(void)" (??0SocialMgr@@AAE@XZ)
4>game.lib(CharacterHandler.obj) : error LNK2001: 无法解析的外部符号 "private: __thiscall SocialMgr::SocialMgr(void)" (??0SocialMgr@@AAE@XZ)

these are part of them

Eluna doesnt use social mgr though, so I dont think these are directly related to eluna.
How did you get the source code?
 
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