Toxicwaste
Enthusiast
\\ Dear Community.
Today, I've returned to the community. Anyways, I've been having trouble with a C++ Phase System Script. I was wondering if any of you would help.
Here is the script: (Im using)
C++: http://pastebin.com/BnA4Nyb9
SQL: http://pastebin.com/uuYBr8yN
I've spoken to a great c++ developer and he told me that i should post it here since there are better devs than any emulation website.
However, This script does work. But the thing i have trouble doing is. I want it for a ALL-GM Server. Which means I want each player on that server to have the phase system allowed. But here is the problem: There are some items you can see from another acount.
Heres what I want but I can't do.
Is it possible to make every player who spawns a npcs or object not to be seen by anyone else? Expect him or atleast .app But that other member can't spawn in another persons phase.
Today, I've returned to the community. Anyways, I've been having trouble with a C++ Phase System Script. I was wondering if any of you would help.
Here is the script: (Im using)
C++: http://pastebin.com/BnA4Nyb9
SQL: http://pastebin.com/uuYBr8yN
I've spoken to a great c++ developer and he told me that i should post it here since there are better devs than any emulation website.
However, This script does work. But the thing i have trouble doing is. I want it for a ALL-GM Server. Which means I want each player on that server to have the phase system allowed. But here is the problem: There are some items you can see from another acount.
Heres what I want but I can't do.
Is it possible to make every player who spawns a npcs or object not to be seen by anyone else? Expect him or atleast .app But that other member can't spawn in another persons phase.