yvoms
Exalted Member
Greetings emudevs,
I have a minor issue, i've set trinitycore to be able to make players level up to level 255,
However spirit is not calculating as it should.
The subeffect of the stat is kind of bugged,
As you would think it should increase more and more each level.
Instead it drops a bit each level
at level 1 its http://prntscr.com/8d3eo0
at level 50 its http://prntscr.com/8d3f3a
and at level 255 http://prntscr.com/8d3ej3
If anyone has any idea on how to fix this i would greatly appreciate it, im thinking it has something to do with the GT_MAX_LEVEL in DBCstructure am i correct?
I've tried setting it to 255, however it provided me with the same issue, so would i want to set it to something lower or higher, and is it even possible that that is the cause?
I have a minor issue, i've set trinitycore to be able to make players level up to level 255,
However spirit is not calculating as it should.
The subeffect of the stat is kind of bugged,
As you would think it should increase more and more each level.
Instead it drops a bit each level
at level 1 its http://prntscr.com/8d3eo0
at level 50 its http://prntscr.com/8d3f3a
and at level 255 http://prntscr.com/8d3ej3
If anyone has any idea on how to fix this i would greatly appreciate it, im thinking it has something to do with the GT_MAX_LEVEL in DBCstructure am i correct?
I've tried setting it to 255, however it provided me with the same issue, so would i want to set it to something lower or higher, and is it even possible that that is the cause?