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[SOLVED] Trinitycore how to remove transmog requirements?

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darksoke

OnTop500
Ok i have few questions regarded to 4.3.4 transmogrification.
1st. Is it possible to remove checks so you could transmog plate with cloth and swords with axes for example?
2nd. Is it possible to stop the script removing the transmog items after transmogrification?
3rd. How can i increase the required amount for transmogrification let's say double it , as i can see it get the item sell price as transmog?
 

Rochet2

Moderator / Eluna Dev
Most likely (didnt check) the client itself handles all the checking and the cost values.
All that comes from the available item info and DBCs on client side.
Upon transmogrifying that info is only checked that it is correct and then the transmogrification is applied.
So that means 1. and 3. cant likely be done without a client patch and a core modification as it is all also checked by client in addition to core.

2. no idea what this is.. Could you explain a bit more?
 

darksoke

OnTop500
Most likely (didnt check) the client itself handles all the checking and the cost values.
All that comes from the available item info and DBCs on client side.
Upon transmogrifying that info is only checked that it is correct and then the transmogrification is applied.
So that means 1. and 3. cant likely be done without a client patch and a core modification as it is all also checked by client in addition to core.

2. no idea what this is.. Could you explain a bit more?

you know like in your script for 3.3.5 you can stop from config whenever you transmog an item you don't loose the item from your bag , idk how 4.3.4 transmog work i'm new with Cataclysm , never played it :)) but i'd like to learn a bit ..
 
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Rochet2

Moderator / Eluna Dev
Well, I havent tested ingame what happens.
But the code doesnt here seem to remove the item:
https://github.com/TrinityCore/Trin...rc/server/game/Handlers/ItemHandler.cpp#L1313

No item is destroyed in the code above. The source and target items are just changed to not refundable etc.
My script also doesnt have such an option do enable or disable destroying the item.
Could you point me the config option you mean?

Did you test that it happens as you say?
Sounds to me like you never visited ingame and just assumed the item disappears.
 

darksoke

OnTop500
oh nvm it look like the item is not destroied it's just placed there :D i'll take a look over the transmog script see what i can edit :D thank you
 
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